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I like the game mechanic of using integer overflow to beat the enemies. I also like the easter egg at the end of the game which is truly astounding. I wish the health regenerated in some way for more forgiving gameplay. I wonder if there could be more variety in terms of iterations of beating the boss to keep things more interesting.
I really liked the overflow mechanic of the game: making the health bar and the water rise each time really made this a fun shooter game. I wish the levels were scoped a little more clearly. I wonder if there can be more constraints added to the levels (timers, more enemies, etc.)
Hi this is Tray! Here's my comment:
A like: The concept and execution of this game is incredible. The butterfly fight is honestly really fun and the idea of not killing the enemy but using them as a way to reach the exit was really creative, and all of the assets of the game were thematically consistent (sounds, graphics, etc). Also the ending is crazy
A wish: I think if the scope/time were way larger this game could definitely be built into a really big thing with a lot of levels and boss fights.
A wonder: I would be really interested to learn about the different ideas that the team could come up with and execute if given more time!
I really enjoy the game juice of the game. The visual and sound effects make the game extremely fun to play. i wish that there were more levels to the game. I wonder how the game can get more difficult.
I love the creativity in relating to the theme + the mechanics! It was genuinely fun to get to each of the levels and the difficulty was perfect to make this enjoyable. I wish there was an in-game option to reset a level since we had to refresh the first page when I accidentally exceeded the gate. I wonder how extensions of this game could be made to make these levels more varied.
I really loved the easter egg, it was so creative! I wonder if there is any lore behind the game that you could expand on in the future. I wish there was an explanation of controls before diving into the game.
Like: The secret ending definitely blows my mind. Really crazy good idea! I also really enjoyed you guys' implementations of weapons, especially the arrows, they are really cool!
Wish: I wish there can be more weapons is you have more time! But right now it's already really cool.
Wonder: I am really amazedly the way you guys used the particle system!! I really want to know how is the number effect created and also how the arrow hits the enemy mechanics work.
I like the multiple weapons
I wonder how you implemented the arrow physics
I wish the gun was more challenging