I really enjoyed the story line and details that were put into this game from the art style to the mini-games! I did find one of the puzzles pretty hard to make progress in (the one where you have to jump on blocks to escape overflowing water), think part of it was slight congestion of blocks so it was really easy to hit the character's head on the bottom of blocks. I do wonder what the ending sequence to the game might look like + how long it is expected to take to reach the end of the game.
This is an absolutely lovely game! There is so much built into it and so much potential to turn this into something much larger scale. The theme, the animations, the aesthetics are all on point. I do wish that the player didn't have to physically walk all the way back to a puzzle that they might have bypassed though. The well puzzle was quite challenging to figure out the right path for! Would be nice if there were multiple ways to get up - some blocks were juuuust out of reach, which was frustrating sometimes. I wonder if there could be more game relation to the jam theme 'overflow' - I loved the fountain narrative, but the only part that related to overflow seemed to be the well puzzle. Awesome work!!
I loved this game! I was able to complete all 3 puzzles when playing it live ! I loved how you integrated a beautiful story with so many dynamics , from completing a speedrun, to solving the puzzles of connecting the star dots and the table game. I would love to see you expand more the game! It is beautiful , entretaining and has an enormous potential! Beyond that, I don't think I can point out mistakes or errors, perhaps adding a button to run/walk faster? But in general the game was very intuitive and easy to handle!
I love the variety in the trials! Each was so cleanly made and unique. I wish there was an ending scene that brought these trials together since they were all quite different. I'm curious about the larger world this is placed in and what an extension of this story would look like. Great job overall!
Comments
I really enjoyed the story line and details that were put into this game from the art style to the mini-games! I did find one of the puzzles pretty hard to make progress in (the one where you have to jump on blocks to escape overflowing water), think part of it was slight congestion of blocks so it was really easy to hit the character's head on the bottom of blocks. I do wonder what the ending sequence to the game might look like + how long it is expected to take to reach the end of the game.
I like how the game has a lot of variety. It made finding all three puzzles more motivating.
I wish the three sections more engaging. I never felt like I had to try very hard.
I wonder which of the three challenges was hardest to implement.
This is an absolutely lovely game! There is so much built into it and so much potential to turn this into something much larger scale. The theme, the animations, the aesthetics are all on point. I do wish that the player didn't have to physically walk all the way back to a puzzle that they might have bypassed though. The well puzzle was quite challenging to figure out the right path for! Would be nice if there were multiple ways to get up - some blocks were juuuust out of reach, which was frustrating sometimes. I wonder if there could be more game relation to the jam theme 'overflow' - I loved the fountain narrative, but the only part that related to overflow seemed to be the well puzzle. Awesome work!!
~ Ananya N.
I loved this game! I was able to complete all 3 puzzles when playing it live ! I loved how you integrated a beautiful story with so many dynamics , from completing a speedrun, to solving the puzzles of connecting the star dots and the table game. I would love to see you expand more the game! It is beautiful , entretaining and has an enormous potential! Beyond that, I don't think I can point out mistakes or errors, perhaps adding a button to run/walk faster? But in general the game was very intuitive and easy to handle!
I love the variety in the trials! Each was so cleanly made and unique. I wish there was an ending scene that brought these trials together since they were all quite different. I'm curious about the larger world this is placed in and what an extension of this story would look like. Great job overall!
I like the art, music, and puzzles
I wonder how difficult the world design was
I wish the world movement was a bit faster