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It took me a minute to understand the flow, but once it clicked the idea was fun. The pace ramps up way too fast though. Starting with one clear problem to fix would help the player feel accomplished before the chaos begins. Then you can slowly layer in more tasks. The drawers also feel crowded. Grabbing one tool often meant picking up and dropping a few others by accident. The music was a nice touch and did a good job raising the tension. Thanks for submitting your game to the jam.
Thank you so much for your valuable advice. In future games, and first of all in this one, I will provide GOOD training and gradual integration into the gameplay
I'm confused on how to play this. I tired and failed several times. I see the panels show a hammer, but if I pick up the hammer from a drawer, I can't close the drawer and I can't get to the panel again either as its behind the open drawer. What am I doing wrong?
Yes, the big problem with my game is the lack of at least some kind of training or moderately increasing difficulty. I already understood when all the participants said so. I won't make such mistakes in the future, thanks for the comments!
The answer to your question is: what should I do? Complete instructions: you can see the damage -> visit with the mouse to find out which tool is needed -> find the tool -> close the drawer -> fix the damage. Something like this
Thanks for your feedback, I really appreciate it <3 <3 <3
I LOOOOOOOVE this idea. I think it could have been a bit more instructed. I didnt know I needed to open the panels to see what was happening and didnt know the drawer needed to be closed before I could apply it. It was really cool though and reminded me of being a kid and playing those games on addictinggames.com. It was fun, high-pressure, and that music is boss. The art is fantastic too. I didnt know the power button was quit because there was something on the screen about doing something with the red thing?? idk. The screen could probably have more attention or something too. Love the words on the game page btw - sassy.
Thank you for your feedback, it is very pleasant to hear about the shortcomings and shortcomings in order to prevent them in the future.
Yes, unfortunately, I already understand (and we've talked about it a lot) that an introductory tutorial is needed(((
the game didn't load, I won't spoil the rating, I won't rate
I'm sorry to hear that((
Have you tried using VPN?
I'll try again tomorrow, I just have to use a VPN in order for the site to load in principle, besides, I'm sick now and it's hard for me to sit at the computer and evaluate other games, I hope tomorrow it will be easier for me and I will be able to evaluate at least 10 games normally.