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A jam submission

Planet of the TigersView game page

Submission for TigerJ(am) #3 hosted by 8 bits to Infinity, Retro Indie Josh, & TigerJ!
Submitted by Shewter (@madshewter) — 8 hours, 21 seconds before the deadline
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Planet of the Tigers's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#53.0003.000
Graphics/Animation#82.6002.600
Fun/Design#92.0002.000
Music/Sound#92.2002.200
Technical Implementation#91.8001.800
Overall#92.3202.320

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity

How does your game apply the optional theme?
Instead of a tiger as the biggest threat, the antelope(player) has the most power. Game also starts from the boss level then progresses to the beginning/easier levels

Which art and audio did you / your team NOT create from scratch?
Background music, Regit Boss Tiger Pixel Art, 2D backgrounds, Antelope Pixel Head, Shooting SFX

Which art & audio did you / your team create BEFORE the jam started?
None

Which diversifiers did you use, if any?
None

Would you consider the game complete? (At least as a prototype/demo)

Not Sure

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Comments

Submitted(+1)

Game works well on Wine 7.7

Submitted(+1)

Well that was short, but fun ^^

The visuals looked neat and the music fit well.

You should consider displaying the controls  somewhere, even just on your itch page (it took me a little while to understand I had to use the mouse to shoot)

The collissions felt a bit weird some walls were solid others I could go through.

if you want to push the game a little further maybe try to make it possible to aim with your mouse. :)

Not much more to say. It's a game, it's finished & it's playable. so, well done :)

Submitted(+1)

Fun and short, had a solid boss battle and made full use of the limitation and theme. It was a bit short, only 3 very quick levels, but still enjoyable!
I don't really get why I can only shoot to the right, and not in all directions though. Also the tiger boss would still hurt me even if I was nowhere near the left side of the room.

Submitted(+1)

The graphics are solid. The controls are not documented and a bit weird, took me a while to find the "fire" button (it's the mouse button for people that wonder) which is strange with keyboard movement, unless you have mouse aiming as well.

The concept of starting with the boss and going backwards is good. But with only 3 levels, the execution leaves quite a bit to be desired.

Rest feels solid, no odd movement or collision bugs. Proper ending and in-between level transitions do make it feel more polished.