This jam is now over. It ran from 2022-04-15 17:00:00 to 2022-04-25 17:00:00. View results

An open challenge to create a game prototype with a tiger and a limited palette.

All skill levels are welcome from beginner to professional. New to this whole thing? Never made a game before? Play some jam-winning games to see where you can be after several jams of practice. 

About Us

Hosted by 8 Bits to Infinity: a game development community improving creative and technical skills through rapid iteration and honest, critical feedback. Join us on Discord, check out our website, and take a look at our past jams and challenges.

The man behind 8 Bits to Infinity is Retro Indie Josh (aka Joshua McLean): streamer, musician, and game developer. Check out his game music (free for you to use in jams and commercial projects!) and his other work.

Results

Community Choice: Magic Flying Space Tiger by Szym

Judge's and Host's Choice: Tiger Tower Escape by SlightlyMadman

Limitation (Required): Tiger + Palette

Your prototype must contain a tiger and only use the colors from the limited palette. You can use fewer than the five given colors, but you cannot use any other colors. (You cannot use color blends, translucency, etc. as these display additional colors.)

You are free to interpret "contain a tiger" however you wish.

The palette is available as a GPL palette file and pngs with 2x2 pixels or 8x8 pixels. It's also displayed below.


The colors are:

  • RGB (242, 82, 157) / #F2529D
  • RGB (40, 38, 115) / #282673
  • RGB (242, 226, 5) / #F2E205
  • RGB (242, 211, 56) / #F2D338
  • RGB (242, 135, 73) / #F28749

Theme (Semi-Optional): sdrawkcab si gnihtyrevE (Everything is backwards)

The theme will be revealed at the jam start.

Interpret the theme however you like.

The theme is optional, but remember Theme/Limitation counts for 20% of your Community Choice score.

Judging and Prizes

Three "Choice" awards are available: Community Choice, Host Choice, and Judge Choice. These Choice winners will be featured in a jam showcase video on YouTube among other high-ranking games and honorable mentions.

Community Choice

You (contributors to any game entered into this jam) determine the Community Choice by voting on games after the jam concludes. Check out the Ratings Guide for how to interpret categories and tips on good star ratings.

Judge Choice


Our guest judge will determine Judge Choice. For this jam, our guest judge is TigerJ, Game Jam Evangelist. He started making games with an Apple II at school when he was 10 or 11.

In 2008 he started making prototypes and jam entries with impactJS and eventually began to play with Unity for 2D content. He has spent his life making, playing and studying games and never been happier.

Follow him on Twitter and watch his streams on Twitch.

Host Choice

Host Choice will be determined by the host and founder of 8 Bits to Infinity, Retro Indie Josh. He will stream games live and give feedback on Twitch during the ratings week.

All Choice winners receive:

  • The jam-winner role on the 8 Bits to Infinity Discord server
  • A place in our list of jam winners
  • An additional secret prize

Rules and FAQ

See the Jam Rules and Jam FAQ for more details.

Jam Specific Rules

  • No limitations on:
    • 2D, 2.5D, 3D, etc.
    • Use of audio
    • Engine/library/framework, programming language, and other tools

Challenges/Diversifiers (Optional)

Looking for additional challenge in the jam? You can use any number of diversifiers listed here.

Schedule

  • Development (main jam): April 15 to 25 (1pm ET)
  • Community Choice voting: April 25 - May 4 (1pm ET)
  • Streams by Retro Indie Josh: April 27 and May 4 at 8pm ET on Twitch
  • Winners and ratings announced: May 11 (1pm ET)

Submitting

  • WE STRONGLY RECOMMEND YOU UPLOAD AND SUBMIT EARLY.
    • You are allowed to modify your game page, including files, until the deadline.
    • You are allowed to edit answers to your submission questions (through your submission page) until the deadline.
  • Step 1: click the Join Jam button at the top of this page.
  • Step 2: Make your game.
  • Step 3: create a game project page on itch and upload your game files. See this documentation for help.
  • Step 4: submit the game to the jam. After uploading your game, return to this page and click "Submit Your Project" at the top.
    • Be prepared to answer a few questions about your entry when submitting. You must answer all of these questions honestly and completely before the deadline.
    • Submission time is a hard deadlineNo late submissions will be accepted.
    • Although you cannot modify files after the deadline has passed, you are still free to edit your game page. But note it is a violation of the rules to link to an updated version created after the deadline, and your entry will be removed.

Submissions(9)

All submissions
·
Browser playable (6)
·
Windows (5)
macOS (1)
Linux (2)
·
Pair (2) (1)
Quartet (4) (1)
Solo (1) (7)
·
Incomplete (2)
Not Sure (1)
Complete (6)

No submissions match your filter

A short & funny backward space shooter
Shooter
Play in browser
Explore the temple of the tiger god and seek her blessings to save your people.
Action
Play in browser
A backwards tower defense with a tiger snake for Tiger Jam
Action
Play in browser
Submission for TigerJ(am) #3 hosted by 8 bits to Infinity, Retro Indie Josh, & TigerJ!
Shooter
!sdnoces net rednu tixe eht ot hcaeR
Platformer
Play in browser
Help the Tiger escape from a twisted world.
Puzzle
Play in browser