Really fun game, we particularly enjoyed the cool platforming mechanics (which there were a surprising amount of for how much time was allotted for this jam). Our favorite part was definitely the ghost chasing platform segments - having that extra pressure made the platforming more fun. With a little polish on the camera, collision, and animation timings this could be a great game that we could see people buying on steam.
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Temple of lost souls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 3.231 | 3.231 |
Visuals | #5 | 3.641 | 3.641 |
Audio | #8 | 3.077 | 3.077 |
Theme | #12 | 3.282 | 3.282 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really liked the art style and felt good for the most part, especially the clamber. Just wish there was more to play.
Good artistic section and interesting mechanics. The animations need to be polished and it would already be an incredible game. I've had a great time playing it, it's challenging.
Very good work
Really cool artstyle!! The controls sometimes feel a bit unresponsive and twitchy when grabbing onto the ledge, holding the side of a wall, etc. The player character's animations don't really play a jump animation but kinda repeat what they were doing before the jump or just do something else entirely. I couldn't get past this spot and didn't know what to do lol
Really enjoyed this game, the art style is fun and has good gameplay, good work :)
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