I had a ton of fun playing this one! It did take me a little while to really figure out the controls and how to dodge the attacks, but once I got the hang of it, I was able to breeze through the first few levels. I only really got stuck during the later levels as I was struggling to trigger the dodge ability, it wasn't as responsive as I would have liked it to be. It was also a bit annoying having to constantly refresh the page to start over. However, I still think the concept of restoring the forest with magic while also fending off monsters is pretty neat and I could definitely see this being part of an RPG-type game if you decide to develop it further. Great work!
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REWILD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Community's Voice | #170 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative Vision / Rationale / How Did You Incorporate the Theme
I took the theme of "generosity" and applied it to the concepts of conservationism, preservation, and environmentalism with a tinge of druidic magic. Instead of attacking enemies, the player heals corrupted organisms and restores them to their plant forms in a corrupted and polluted landscape. Once enough creatures are healed from their corruptions, the player can cast a powerful restoration spell to permanently "rewild" the land, returning it to its natural, balanced form.





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