Sure! Also I'd love to see what you use them in if you can send the link whenever you have something public 😄
Distant Dimensions
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Hmm, unfortunately they don't give a lot of detail. It might be because of Windows 11. The only three options I can think of are;
1. The download could have been corrupted somehow, so redownloading it might be worth a try
2. You haven't extracted/unzipped the downloaded folder or it somehow broke while extracting
3. Your computer antivirus is falsely blocking it
That's all I can think of, so I hope one of those might work for you. It is a very small game though, so it might not be worth the effort if you're spending a lot of time trying to get it to work 😅
Hi, this was a game-jam game that I made completely from scratch (hand painted textures, models, animations, music and so on) by myself in just 5 days, so that's why it's so short.
As for the $1, that was for a support/fundraising event. The game is usually free, and I forgot to set it back to free, which I have now.
Sorry for the expectations, I'm glad you still managed to enjoy it even though it's short.
I struggled to understand it at first, but this is a very interesting puzzle! I find this kind of puzzle very frustrating, and I wasn't able to finish (I managed to place all but 2 tiles), but that is my fault and not the puzzle. I did find it a bit hard to place the tiles where I wanted them due to the semi 3D effect, but I thought the graphics style was very nice! My favorite part is the cute cat voice and it's wise words of encouragement.
Overall, a very nice little puzzle, well done!
I like the overall feel and idea of this game, but unfortunately, I was unable to finish because it was very hard for me to steer the fish (I think it would be better if they moved a bit faster) and they kept swimming round the egg and feeding it to the octopus 😅
But I loved the atmosphere and the interpretation of the theme!
Thank you, I'm glad you liked it! The world is completely randomly generated, and so does indeed go on forever as you dig down, unless you find a key and door. Story is something I had wanted to include, but unfortuanly ran out of time. But in the future I definitely want to extend the game with more content, as suggested, and after the game jam I think I will make the option for keyboard controls as well.
Very interesting game, well done! The graphics are very unique and add to the quirky feeling of the game that is matched with the score and sound fx! This game definitely used the restriction of the sound to it's benefit, and the credit song is very funny and my favorite part haha! I must admit however that I have not yet managed to make it past the door with the password, but maybe I will be able to progress eventually.
Again, well done, especially in the sound design!
Very interesting game, well done! The graphics are very unique and add to the quirky feeling of the game that is matched with the score and sound fx! This game definitely used the restriction of the sound to it's benefit, and the credit song is very funny and my favorite part haha! I must admit however that I have not yet managed to make it past the door with the password, but maybe I will be able to progress eventually.
Again, well done, especially in the sound design!
Simply amazing that this game was made in the jam time frame! The story is nice and well written, the charters design and writing makes them feel real and lets us become attached to them (I want more haha!), the puzzles were great and kept me busy for around an hour in total, and the art and graphics are perfect and so polished!
Really well done, to all involved!
Simply amazing that this game was made in the jam time frame! The story is nice and well written, the charters design and writing makes them feel real and lets us become attached to them (I want more haha!), the puzzles were great and kept me busy for around an hour in total, and the art and graphics are perfect and so polished!
Really well done, to all involved!
Thank you for your feedback and thanks for playing!
If I ever update the game I will keep what you said in mind.
Unfortunately, if I make it that you can move the platform with Fred on it, then you would be able to solve every puzzle without having to jump around in the puzzle, because you could just move Fred to the exit
Hey everyone! I just finished my entry for the LEGO Ideas x Unity game jam/contest. This is my first game made with Unity. I hope you enjoy playing it as much as I enjoyed making it!
Game trailer:
Game Story:
A vital piece is missing from the foundation of the kingdom, causing it to collapse. The Queen has asked you to go on a quest to a secret cave to find a new piece and bring it back to restore the kingdom before it is too late.
![](https://img.itch.zone/aW1nLzUzOTU2MjUucG5n/original/egcE3C.png)
You can play the game for free here: Quest for the Missing Piece by CP-Dimensions (itch.io)
Thanks for playing!
CP-Dimensions
If you are asking what you need to put in the credits of your game if you use this pack, then just give credit as follows:
Brave Blob Asset Pack by CP-Dimensions (https://cp-dimensions.itch.io/)
I was going to participate in this jam, as I love adventure games and making adventure games, but I think the theme is a bit to specific. If the theme was just A Delusion it would be fine, but your description of that is more like an actual games interpretation of that theme. I wanted to make a first person game like Myst, since that's what I'm good at and I consider Myst the best adventure game of all time, since it practically started the genre, but now I don't know if I'll be able to do that since the only way to make your character seem to have a different idea to the player would be to have them speak. And I don't know about everyone else, but that is quite a bit of work for a jam and I don't just have some free voice actors readily available. Maybe next time the theme can be a bit less specific? The best themes for jams are when they are very broad, but still specific enough that you have to only start making the game when the theme is announced. A short phrase usually works well. Some examples of themes for jams I have participated in are "All's fair in love and war", "On the other side of the coin" and "Myths and Legends: Far away and lost". Those are very specific, but allow the game dev to interpret them in a lot of different ways and yet still be specific to the theme. Your theme seems a little restricting to the game that you can actually create, meaning a lot of the games may have similar ideas.