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Game engine suggestion

A topic by Jamie created Jan 27, 2017 Views: 839 Replies: 6
Viewing posts 1 to 4
(1 edit)

If you can't be bothered to pay for Pico8, then try out TIC, it is essentially the same thing, slightly different, but not much. https://nesbox.itch.io/tic

HostSubmitted

Interesting, but says it's not stable yet, which makes me pretty heckin' wary.

Maybe, I still use it though. It's being developed by the week

Submitted

Twine 2.1 was just released. My team will be using that. (https://twinery.org/)

I started using that about 4 days ago, it was much quicker than LOVE :D

Submitted

:thumbs-up:

Submitted

Don't forget LÖVE (http://love2d.org). It's what I'll probably be using if I can manage to get off the couch enough to do any dev this month. It's more a framework than an engine (which is also the case for PICO-8/TIC) but it's pretty easy to learn and has a lot of great packages available for it.