The Story In The Game Makes More Sense Than Most Modern Games
Play game
Unspecified Behaviour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Stealth | #1 | 4.444 | 4.444 |
Narrative | #2 | 4.556 | 4.556 |
Overall | #4 | 3.568 | 3.568 |
Play | #5 | 3.833 | 3.833 |
Kink | #11 | 3.389 | 3.389 |
Aesthetic | #14 | 3.889 | 3.889 |
Harmony | #14 | 3.389 | 3.389 |
Novelty | #16 | 3.278 | 3.278 |
Sound | #19 | 3.278 | 3.278 |
Horny | #44 | 2.056 | 2.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I started early
There's a whole dang binglesworth of Creative Commons stuff in there, so be sure to check the credits
Some assets and concepts have shown up in previous projects - mostly relating to the GUI, because there's only so many ways to do that. Everything else - i. e. the actual content - was created during February.
The engine is actually *not* re-used from Reset Day, because Reset Day is hilariously broken on a technical level. It just looks similar.
Leave a comment
Log in with itch.io to leave a comment.