It… shouldn’t be? I just haven’t had any big updates to share in the past month.
You can also check out this Tumblr I made a little while back if Insta isn’t working for you.
It… shouldn’t be? I just haven’t had any big updates to share in the past month.
You can also check out this Tumblr I made a little while back if Insta isn’t working for you.
Hey!
Yea, unfortunately I only have the insta. I actually just got off of Twitter cuz I wasn’t a fan :/
UPDATE: I made a Tumblr page if that works better.
Okay, so I went ahead and retested both versions of the game… and the input methods for each (at least on my end) seem to be working fine.
Considering this is the first time I’m hearing about this issue, perhaps it’s something unique to your device? Frankly, because I’m not able to reproduce the problem myself on either platform, that’s the only conclusion I can come up with as of now.
So sorry you ran into this! I wish I was able to help out more.
The game’s supposed to wait for the player to click their left mouse button before moving on to the next chunk of text. It shouldn’t be automatically going through the entire dialogue. Also, the minigames shouldn’t just be ending outta nowhere.
Is that what’s happening? Cuz this could be some bugs I’ll have to look into for a future update.
I was hesitant to make game updates while the jam’s still going on, but after a decent amount of requests to either add a skip button or checkpoint system… I’ve decided to make an updated version of the game (v1.0.1), just so people who’ve already played it can do so again without the fear of getting insta-killed. Because I don’t wanna change the main Web version until the voting period is officially over, this only applies to the Windows one for now.
Unfortunately, (me being a newbie to Godot) the way I did synchronization doesn’t really allow me to add a proper skip button without having to rewrite/reorganize a large chunk of the game’s assets. So as a sorta compromise, this newer version has a “lives” system instead. More specifically, the player will get three lives to use once the game begins before having to start over.
If you haven’t played the original jam version (v1.0.0), please still do so and base your rating off that version to keep things fair. Then if you wanna come back and play the updated one, by all means go for it.
I really appreciate all the feedback everyone’s given me. If any other issues arise from this alternative system, don’t hesitate to share :)
Really like the aesthetic of the characters, the pixel art is very fun to look at.
A couple of main issues I had:
Overall though, I’m really intrigued to see where the game goes from here :)
Ah yes, I do like me some demon women. A few suggestions:
Apart from that… I love the “Breath of the Wild” feel the game’s visuals give me, and the song playing in the background really adds to the chillin’ atmosphere.