Good artwork, easy to understand and follow i'm pretty sure this game have plenty of room to add more spicy.
Cool entry!
CreativaGS
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I like the overall idea and the owner is lovely, it's somehow unballanced because the lack of clues, I didn't find a way to recover my energy to cut more rocks... in fact i wasn't sure i was collecting rocks LOL.However i like the exploration and the few things I discovered wandering on your game!
Good entry, needs polish!
Nice game, I just would check the images randomization, because on the first travel she was doing some stuff bare naked and the next month she is fully dressed... ok, she is doing spicier stuff but it feels somehow unbalanced.
Also, being a jam it could be great to make it quick, time passes so slowly i forget i was playing and she was just sitting there for a couple of hours :D
First of all, thank you for playing!
Red bar is tireness, she need rest, most of the time when this bar is pretty low, they just ignore you and go to sleep, also, if you have not giving them enough food, as soon as you touch them, they inmediately go to the kitchen (unless there are 2 characters in there) Of all of these the most dangerous is hunger, if you keep them starving, they leave the building and never return.
The other icons in the rooms are for manteniance mainly: take out trash, washing dishes, washing their clothes, repairs, cleaning.
If you don't attend to the building's needs then there will be complains from the girls and soon or later you will be kicked out the building.
For the special scenes and peep. Well I really wanted to add some spicier scenes mainly at night but also on the bathroom and kitchen, depending on the level you have with the girls, unfortunately time reaches me and I could not add them, those scenes still will be pixel art, but in a 2x zoom.
Thank you.
I'm glad you have enjoyed the art and style so far it was wonderful to have this jam to work outside the box and to draw everything i needed, it was a very enjoyable experience.
About the proof of concept, well, as you saw already there are some features still not working, like the cargo on the UI.
Game also need a lot of work on the economic aspects and some extra railroad related buildings to interact with.
Of course the game needs a small tutorial when all these features are implemented, I am already planning how to do that and have a small route between the newbie towns for the player to get used to the mechanics, that still will be simple, but i hope still enjoyable.
Thank you for this jam idea, it's wonderful to see there are other people experimenting with this engine trying to get out of the box, also this experience gave me some ideas for another kind of game using the same engine and theme.
Understood, I promise this will not happen again, it was a great mistake, I was sure don't know why that I've sent a message somewhere asking for, but as I cannot find it, it was just on my mind.
I love the way your music fits with the game, but as I did not asked for permission first, I've already changed it, it's not the same, but this is the way I will learn this lesson, and also it's my way to deeply apollogize.
Next time, I will ask gently, as you have been with me, if I can use your music.
Until there, thank you!
Hello there.
In order to unlock "better" interactions you must build some trust with them and increase your skill, after some orders new interactions with them will be open allowing to go further.
About the music, you are completely right, it was a big mistake i though, as that fluffy's entry was not a game and was published so early, that it was an asset released to use on the jam. My mistake entirely.
I've linke to fluffy's page already.
You are doing great, it's just the game it's unfinished and there are still a lot of things that are just placeholders, Also there are some bugs like those when you try to enter somewhere and cannot access.
Actually I'm rewriting the story to insert quest and missions and also develop characters further. I hope you can play it again when the new version is available.
Thank you for your time and feedback.
Thank you Impy, as always you are right.
There are no sounds at all and the game needs them, I just had not time to find for them but I will later on.
The pileup graphics are planned, but due to the lack of time i did not finished them.
About escalating faster, it's something i still need to work on to find a good balance.
Again, thank you for your time and suggestions.
Thank you!
I'm glad you have enjoyed it so far.
I would like to continue working on it until there is enough content to call it a complete game.
So far, it seems a meter is needed and some clues about the control you can have over characters.
Also, progression on subjects is planed, actually they are just space holders with no animations or even with just a message that says: not implemented, but you can be sure the main idea is to control them until they do other tasks besides house chores.
Again, thank you for playing and for your time to comment.
Horniness is not random.
Character become horny every time she try to control others...
Her mind is already thinking on "what if..." and that makes her horny, even if she is not capable of force the other, just thinking on ideas of what she can get, turn her on.
About the clone.... i'm sorry it is possible that it was an event deleted on further versions I could sugggest to start over, but it will be better if you do that the next big update, so far i don't plan to add more content until the jam is over to be fair.
Thank you for your time, I'll add your name on credits as tester.






















































