Awesome game! It reminds me a little of Rhythm Heaven for Nintendo DS and GBA, and that is a great thing :) I would love to see how games like these are developed.
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Confiture de fraises's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds | #6 | 3.780 | 4.286 |
Stealth | #13 | 3.402 | 3.857 |
Novelty | #17 | 3.528 | 4.000 |
Game | #24 | 3.024 | 3.429 |
Overall | #33 | 2.702 | 3.063 |
Harmony | #38 | 2.772 | 3.143 |
Horny | #43 | 2.268 | 2.571 |
Narrative | #44 | 1.512 | 1.714 |
Kink | #44 | 2.016 | 2.286 |
Looks | #46 | 2.016 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like the idea of it. I tried playing this without sound the first time and was a bit confused on what to do xD but I was able to figure things out when I turned the sound up. I agree with Polycement though as an indication of when you're supposed to start would be really helpful. Good job!
i like the music, it'd be nice if there was some indication of when it's the player's turn though, especially since not all patterns are the same length - i keep finding myself starting too early or too late
Doesn't run for me, sadly. It claims that it can't find sdl2-internals.so for some reason - no idea why because the file is right there :s
i'm having the same problem attempting to run this on arch linux. here's the output when running the command you gave from inside the "strawberry" directory:
[debug] application startup...
[debug] heap resized to 1048576 bytes
[debug] stack bottom is 0x7ffe1170f5d0.
[debug] entering toplevel toplevel...
[debug] entering toplevel library_toplevel...
[debug] entering toplevel build_2dversion_toplevel...
[debug] entering toplevel eval_toplevel...
[debug] entering toplevel expand_toplevel...
[debug] entering toplevel modules_toplevel...
[debug] resizing mutation stack from 8k to 16k ...
[debug] entering toplevel chicken_2dsyntax_toplevel...
[debug] entering toplevel srfi_2d4_toplevel...
[debug] entering toplevel extras_toplevel...
[debug] entering toplevel data_2dstructures_toplevel...
[debug] entering toplevel posix_toplevel...
[debug] entering toplevel scheduler_toplevel...
[debug] entering toplevel irregex_toplevel...
[debug] entering toplevel files_toplevel...
[debug] entering toplevel ports_toplevel...
[debug] entering toplevel lolevel_toplevel...
[debug] entering toplevel srfi_2d69_toplevel...
; loading /home/freya/games/confiture_de_fraises/strawberry/bitstring.so ...
[debug] loading compiled module `/home/freya/games/confiture_de_fraises/strawberry/bitstring.so' (handle is 0x00005625cd744930)
[debug] entering toplevel toplevel...
[debug] entering toplevel srfi_2d1_toplevel...
; loading /home/freya/games/confiture_de_fraises/strawberry/sdl2.so ...
[debug] loading compiled module `/home/freya/games/confiture_de_fraises/strawberry/sdl2.so' (handle is 0x00005625cd746560)
[debug] entering toplevel toplevel...
[debug] entering toplevel srfi_2d18_toplevel...
; loading /home/freya/games/confiture_de_fraises/strawberry/sdl2-internals.so ... Error: (load) unable to load compiled module - libsndio.so.6.1: cannot open shared object file: No such file or directory: "/home/freya/games/confiture_de_fraises/strawberry/sdl2-internals.so"
Forgive me, but I am terrible with Linux and have no idea how to even run this.
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