Thank you! ^-^
Recent community posts
Hello Demonic. Unfortunately I ran into some life issues that are taking longer than I expected to fix so I haven't made as much progress as I'd like to. But I'm gonna try my best to fix things and at least have a new demo out before the end of the year.
I actually found this game really relaxing! You did a great job capturing the chill nature of a road trip while keeping enough game elements to keep it engaging. Actually it reminded me a lot of Oregon Trail, without all the dysentery haha great work on this!
Thanks! And yeah originally I had planned to animate the girl and the other objects in the scene as well as have more detail in the space background, but I only had about a day to work on it and was running out of time so I figured I'd just throw the idea out there and comeback to it later when I get the chance.
This game is super cute! I love the overall pastel color aesthetic and the simple but deep puzzle gameplay. The music is really nice and relaxing as well, this game is a great way to start the day! Great job on this! ^-^
Unfortunately I'm on hiatus while I figure some life stuff out so I haven't been able to work on this or any other projects recently, but I will let you all know wen I'm able to get back to work!
Thanks! We'll see how it progresses haha I didn't really have a plan when I started making this, it was mostly so I didn't get too rusty, but I'll probably expand on it later when I finish up some other projects first.
This game is really solid so far and I think you can do a lot with it if you continue with it. I had a few gripes with not being able to aim my shots or the bombs and I feel like you take too much damage in enemy ink, but the game definitely has potential if you polish it a bit. Keep it up!
Good work so far! I did run into a bit of a bug though. On my laptop screen (1366 x 768), I couldn't see any of the build menu but when I moved the window to my 1080p monitor, I was able to see it. So having the menu UI scale with the screen size might be useful for people that have smaller monitors.
Sorry if you were misinformed about the state of the game. I tried to inform people that this was very much still a work in progress via the description but if you have suggestions on how I can make it clearer I'm open to them. As for when the next update will happen, currently I'm not sure since I'm currently on a hiatus while I figure out some life problems, but at the very least I aim to get it out before the year is over.
Yeah calling it a game at the moment is quite a stretch, but I'm glad you found something you liked about it. I'll probably try to work more on this sometime in the future when I wrap my other projects up.
I appreciate the kind words and support ^-^ Though the game really isn't too much at the moment. I'm currently on hiatus, but I will be working on this and get it completed sometime in the future.
It's just a proof of concept demo so there isn't really any meaningful content yet. Going to try a get a new build out with most of the planned features before the end of the year once I come back from my hiatus.
At the moment I'm focusing on making it for PC and maybe Mac, but I'm keeping porting it to mobile in mind design-wise and once I wrap up a good stable demo I'll see if I can make an android build to test how it works. Can't promise I'll be able to make android builds as PC ones are made but I'll see if I can give it a shot
Unfortunately I don't have a Linux to test the build on, but when I finish the next update I'll try to include adding in a Linux build. I'll try to get a Linux version of the proof of concept demo as well sometime soon.