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CountMoxi

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A member registered Oct 03, 2016 · View creator page →

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Thanks!

Hmmm I'll probably make a pack of all of them once I finish the game. 

Yeah, the game is just a bare bones proof of concept right now and unfortunately I don't have time to really work on it. But I do plan to continue it and will let everyone know when I can work on it again.

I do agree and I will be going back and finishing all the projects I have started. Unfortunately i haven't had time to work on much of anything due to my hiatus, but when I do come back I will place an emphasis on finishing things.  

Glad you liked it so far! Unfortunately I had to take a hiatus in order to figure out some life problems that I've been ignoring for too long and that threw a wrench in my plans as far as knowing when things will be finished/ updated.  And I don't mid the questions at all. The only problem I have with them is the fact that I don't have better news for you guys in terms of when I'll be able to work on things again. But I'll try to get things situated as fast as I can so I can get back to making stuff. 

Unfortunately not for a while. I won't be in a position to work on stuff for a while which is why I took a hiatus.  So I haven't made much progress on this or any of my other projects. Though when I am able to work on things again I'm going to focus on getting projects finished and Usagi Star will get polished up and finished once I finish a few of the other projects I started like Getter Graffiti and Shamic. 

Ah good catch, I always mess hands up one way or another haha I'll be including a new pic when I update this project so I'll make sure it's fixed then

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Glad you like it so far haha I will indeed be adding more gameplay and random elements in later updates when I find the time to work on things again. 

Yes it should be possible, I will try to include a Linux build when I find time to finally update this game. I won't be able to test it properly, so there may be some bugs in it. As for resolutions, it will have a  natural resolution of 320x180 and you'll be able to multiply it (x2, x3, x4) to increase it or decrease it to fit your window size. 

Yeah it's hardly a walking simulator at the moment but I actually have quite a lot of spritees/ animations done for it so I will be returning to it in the future when I actual have time to work on things again haha but I'm glad you at least got some enjoyment out of it! 

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Yeah it's definitely bare bones at the moment, but once I get off my hiatus I hope to flesh it out more and add some actual gameplay haha Glad you like it so far and thanks!

Thank you! ^-^

Hello Demonic. Unfortunately I ran into some life issues that are taking longer than I expected to fix so I haven't made as much progress as I'd like to. But I'm gonna try my best to fix things and at least have a new demo out before the end of the year.

I actually found this game really relaxing! You did a great job capturing the chill nature of a road trip while keeping enough game elements to keep it engaging. Actually it reminded me a lot of Oregon Trail, without all the dysentery haha  great work on this!

Glad you found something to like about it haha I hope to add some animation to it in the future!

I intend to! Unfortunately, I will be on hiatus for a while, but I'll get to it as soon as I can!

Thanks! And yeah originally I had planned to animate the girl and the other objects in the scene as well as have more detail in the space background, but I only had about a day to work on it and was running out of time so I figured I'd just throw the idea out there and comeback to it later when I get the chance.

Sorry to hear that man. Hope you're able to get it sorted out soon!

This game is super cute! I love the overall pastel color aesthetic and the simple but deep puzzle gameplay. The music is really nice and relaxing as well, this game is a great way to start the day! Great job on this! ^-^

The new 64  bit version fixed the black screen freezing  problem for me!

I'm having the same problem. Using windows 10. The 1.0 version works fine but 1.1 doesn't for some reason :[

Unfortunately  I'm on hiatus while I figure some life stuff out so I haven't been able to work on this or any other projects recently, but I will let you all know wen I'm able to get back to work!

Thanks! We'll see how it progresses haha I didn't really have a plan when I started making this, it was mostly so I didn't get too rusty, but I'll probably expand on it later when I finish up some other projects first.

Looking great so far, keep up the good work! \^o^/

Already did haha

Thanks! Glad you found something you liked about it and hopefully I'll be able to work on it in the future!

Okay added a 32x build. Let me know if it works for you.

This game is really solid so far and I think you can do a lot with it if you continue with it. I had a few gripes with not being able to aim my shots or the bombs and I feel like you take too much damage in enemy ink, but the game definitely has potential if you polish it a bit. Keep it up!

Calling the current game bare bones is an understatement, but I hope you guys find something you like about the game so far.

This game reminded me of how bad I'm am at League of Legends but I guess that means it was a really good demake haha Great work on this!

You did a great job capturing the feeling of the original game even having some nice cinematics in the beginning and the sound effects really made everything shine xD Nice work!

Between the respawning enemy waves, bear traps, and low health, the game was  a bit too hard for me, but great work regardless!

This game was a blast to play and the music really gave it that Splatoon flair! Fantastic job!

You did a great job capturing and demaking the spirit of the Original Mirror's Edge! Great job on this one!

Good work so far! I did run into a bit of a bug though. On my laptop screen (1366 x 768), I couldn't see any of the build menu but when I moved the window to my 1080p monitor, I was able to see it. So having the menu UI scale with the screen size might be useful for people that have smaller monitors.

Sorry if you were misinformed about the state of the game. I tried to inform people that this was very much still a work in progress via the description but if you have suggestions on how I can make it clearer I'm open to them. As for when the next update will happen, currently I'm not sure since I'm currently on a hiatus while I figure out some life problems, but at the very least I aim to get it out before the year is over.

I'll see if I can take a look at it and see if I can get it working. Thanks for the heads up.

Yeah calling it a game at the moment is quite a stretch, but I'm glad you found something you liked about it. I'll probably try to work more on this sometime in the future when I wrap my other projects up.

I promise I'll do my best!

I appreciate the kind words and support ^-^ Though the game really isn't too much at the moment. I'm currently on hiatus, but I will be working on this and get it completed sometime in the future.