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polycement

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A member registered Feb 25, 2016 · View creator page →

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i'd never really been into mind control before playing this but i really enjoyed it, and the little bits of info about the nature of the characters has me wanting to know more about the setting! nice work!

glad i finally got to play this, managing to wrestle pygame into emulating mode 7 is really impressive!

i did hit one bug though: on the first lap of the underground stage i was able to just skip right past the station keepers and keep going - the race didn't end til i did the minigame twice, but i still came in first despite technically being a full lap behind the other racers

(Edited 1 time)

i like the music, it'd be nice if there was some indication of when it's the player's turn though, especially since not all patterns are the same length - i keep finding myself starting too early or too late

the new version works great, thanks

i really enjoyed this, especially the unexpected reactions to attempting to "take" certain npcs! 

my only complaint is that there seem to be a few rooms listing their exits incorrectly - one lists south as a possible exit, but attempting to go that way doesn't work, and a couple other rooms have valid exits that don't appear in the room description

i'm having the same problem attempting to run this on arch linux. here's the output when running the command you gave from inside the "strawberry" directory:

[debug] application startup...
[debug] heap resized to 1048576 bytes
[debug] stack bottom is 0x7ffe1170f5d0.
[debug] entering toplevel toplevel...
[debug] entering toplevel library_toplevel...
[debug] entering toplevel build_2dversion_toplevel...
[debug] entering toplevel eval_toplevel...
[debug] entering toplevel expand_toplevel...
[debug] entering toplevel modules_toplevel...
[debug] resizing mutation stack from 8k to 16k ...
[debug] entering toplevel chicken_2dsyntax_toplevel...
[debug] entering toplevel srfi_2d4_toplevel...
[debug] entering toplevel extras_toplevel...
[debug] entering toplevel data_2dstructures_toplevel...
[debug] entering toplevel posix_toplevel...
[debug] entering toplevel scheduler_toplevel...
[debug] entering toplevel irregex_toplevel...
[debug] entering toplevel files_toplevel...
[debug] entering toplevel ports_toplevel...
[debug] entering toplevel lolevel_toplevel...
[debug] entering toplevel srfi_2d69_toplevel...
; loading /home/freya/games/confiture_de_fraises/strawberry/bitstring.so ...
[debug] loading compiled module `/home/freya/games/confiture_de_fraises/strawberry/bitstring.so' (handle is 0x00005625cd744930)
[debug] entering toplevel toplevel...
[debug] entering toplevel srfi_2d1_toplevel...
; loading /home/freya/games/confiture_de_fraises/strawberry/sdl2.so ...
[debug] loading compiled module `/home/freya/games/confiture_de_fraises/strawberry/sdl2.so' (handle is 0x00005625cd746560)
[debug] entering toplevel toplevel...
[debug] entering toplevel srfi_2d18_toplevel...
; loading /home/freya/games/confiture_de_fraises/strawberry/sdl2-internals.so ... Error: (load) unable to load compiled module - libsndio.so.6.1: cannot open shared object file: No such file or directory: "/home/freya/games/confiture_de_fraises/strawberry/sdl2-internals.so"

Thanks for the suggestion - I've marked it as Mac and Windows compatible, but I'm wary of marking it as Android compatible since it can't be played without a keyboard.

Ok, I've uploaded a new version which should hopefully fix this issue for good, but if not, let me know.

Could you please describe the problem you're having?

I've uploaded a new version which should fix this problem. If it's still not working, let me know!

I've tested the game myself on Windows 7 and Windows 10 and haven't been able to replicate this bug. Is it happening every time you launch the game?