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A jam submission

Flappy OfficeView game page

flappy office game
Submitted by kklaar — 56 minutes, 48 seconds before the deadline
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Flappy Office's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#83.7063.706
Aesthetics#103.4123.412
Overall#172.8242.824
Sound#182.3532.353
Gameplay#261.8241.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I suck at flappy bird, so the fact that I got 38 makes me happy. The art is really good. I did feel like the hit box on the paper stacks was a little unforgiving, though.

Developer

Glad to hear you had fun and reached 38—nice score! Thanks for the kind words about the art, and I appreciate the feedback on the hitbox!

Submitted

I agree with others on the lack of “pause on start” Very classic flappy bird remix, very nice :))

Developer(+1)

Thank you! I appreciate the feedback. I'm working on adding a pause at the start to improve the experience. Glad you liked the classic Flappy Bird vibe!

Submitted

beautiful pixel art

Developer

Thank you! I really appreciate it!

Submitted

I really like the aesthetic design but I second some of the comments regarding having an "on-click" start as sometimes I can't even play because I instantly die. Once its tuned, would be very fun!

Developer(+1)

Thank you for your feedback! I'm glad you enjoy the aesthetic design. I'm already working on an update to add an 'on-click' start to improve the experience and make the game more enjoyable. I appreciate your patience while I refine it!

Submitted

This is nice, but you should definitly pause time when the level start and start it on the first click. I died many times just opening the level which is frustrating.

Developer(+1)

Thank you for the feedback! I agree that this can greatly improve the experience. I'm already working on an update that will add a pause at the beginning of the level, starting only on the first click.

Submitted

Gravity is ridiculously high (I'm gonna assume it wasn't intended) but seems like it would've been solid if that didn't happen. 

Developer

Thank you for the feedback! I'm already working on an update that will slightly reduce the effects of gravity and adjust the jumps to improve the sense of control.