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kklaar

15
Posts
A member registered May 17, 2021

Creator of

Recent community posts

Thanks for the feedback! As mentioned in other comments, the first few rounds depend a bit on luck, especially when players don't know their opponent's cards yet. But as the game progresses, it becomes important to remember which cards have already been used. Remember, you could select the number 9 and on the other side have the 10, but another lower value that you would choose would be higher than the value of the other card.

Thanks for the feedback!

Thank you very much for the feedback! I'm glad you liked it! I'll pay more attention to that detail in the background.

Thanks for the feedback!

Thanks for the feedback!

Thanks! Great observation — the first few rounds depend a bit on luck, especially when players don't know their opponent's cards yet. But as the game progresses, it becomes a more strategic play, where remembering past cards becomes essential. Thanks for the feedback!

That's a great point! Picking the highest stat is a common early-game move, especially when you don’t know the opponent’s cards. But there’s always a risk they have a higher number in that same stat. Later in the game, once you start recognizing their cards, you might actually get better results by choosing a different stat.

Awesome! So happy to hear that! 🎉 Thanks for playing!

Glad to hear you had fun and reached 38—nice score! Thanks for the kind words about the art, and I appreciate the feedback on the hitbox!

Thank you! I appreciate the feedback. I'm working on adding a pause at the start to improve the experience. Glad you liked the classic Flappy Bird vibe!

Thank you! I really appreciate it!

Thank you for your feedback! I'm glad you enjoy the aesthetic design. I'm already working on an update to add an 'on-click' start to improve the experience and make the game more enjoyable. I appreciate your patience while I refine it!

Thank you for the feedback! I agree that this can greatly improve the experience. I'm already working on an update that will add a pause at the beginning of the level, starting only on the first click.

 Obrigado pelo feedback! Já estou trabalhando em uma atualização que reduzirá levemente os efeitos da gravidade e ajustará os pulos para melhorar a sensação de controle.

Thank you for the feedback! I'm already working on an update that will slightly reduce the effects of gravity and adjust the jumps to improve the sense of control.