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A jam submission

Roguelike Flappy Bird with a twistView game page

Flappy Bird BUT you loot and moving is painful
Submitted by Filemon__Filemon — 14 hours, 42 minutes before the deadline
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Play flappy bird twist

Roguelike Flappy Bird with a twist's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#103.5333.533
Sound#162.4672.467
Gameplay#182.6002.600
Overall#192.7502.750
Aesthetics#232.4002.400

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Deleted post
Developer(+1)

Thank you very much !! Really appreciate it :))

Deleted 208 days ago
Submitted

the movement was a bit too floaty at times but I do like how your size changes the power of your jump but i'm not sure why you submitted the game to 6 different jams but that's not a bit of feedback just a question

Developer

yeah at first was wondering if I should be making it less floaty but after playing with the gravity I liked it like this !! About the 6 jams look them up !! They’re really neat projects, very (overly) long ones !! I like these very long jam as their goal is to… archive ? A part of the indie game production. But they’re not game jams in the same sense as this one. One of the jams I join with each of my project will last for 1800 years or so, which is unrealistic but I really like it, there is some kind of poetry to it ? And by adding my games to such projects I feel like I help in making some kind of digital mythology ? I don’t know.

Submitted(+1)

it's cool to think about games being preserved like that

Submitted(+1)

also it's surprising that you got 3 languages supported in such a short amount of time but it's probably because there isn't that much text in the game in the first place

Developer

This is one of the things that took me a lot of time tho :)) I’m french and french people are very bad at english, so I put french so friends of mine can play, and I put toki pona because I just really like it, and it’s an exercise to get better ! Also I hope it will help with accessibility as toki pona is so ******* easy to learn !!!

Submitted(+1)

honorable

Submitted(+1)

Not a bad game with relaxing gameplay. 

The visuals look very surrealistic and this only adds to the atmosphere of the game.

Submitted

"letters dont make sense" nice one

Developer

hehe thnxs

Submitted

"If the game seems weird adjust your browser zoom ratio to 60%". Yea the game is weird alright. I didnt really understand what i should be collecting. It was interesting though.

Developer

I am pleased by this comment :D (the dezooming advice was for the when there is grey around the play area in-game) I don’t think you need to collect things, it’s more about balance and sustainability :D

Submitted

Interesting twist. It definitely makes it much more challenging with having to manage resources, although all the green box effects seemed to be negative for me but maybe I'm just unlucky. The pace felt a little slow but overall solid entry.

Developer(+1)

Thank you very much !! Yeah the green boxes are double-edged swords, and the debuffs can reveal to be very helpful !!

Submitted

What this game does well is the interpretation of the theme and having a strong identity and good ideas. I feel that the jump and gravity feel a bit tough to get the hang of and I usually don't last long enough to get to the cool and fun power ups. That may be a skill issue on my part though! 

Definitely creative, the jam is better for having this game in it. 

Developer(+1)

Thank you very much, you just put a huge smile on my face :))