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Lost Disk Games

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A member registered Dec 18, 2022 · View creator page →

Creator of

Recent community posts

Thank you for the great feedback! If I continue developing the game I'll definitely take some of this into account

I do play card games and blackjack so that's probably why, I basically just took as much damage increase upgrades as possible

Fun game but the controls were not easy, I felt too fast to make any precise maneuver like going through close spikes. Nice visual style

I would add controls in the description because it was confusing at first, but it's a cool little game with a nice style

Thanks :)

Thank you for playing!

Cool game with good visuals, although the difficulty could definitely be ramped up more. It was fun except that it was a little too easy

Great quality for a game jam although the limitation wasn't super intuitive to me, it felt as long as you weren't hit there wasn't you were virtually unlimited (within reason) on your actions. However it's very polished and well done!

Felt a bit like an art game more than gameplay. Visuals were great but it felt like there wasn't much to do but just walk around aimlessly to find things. Cool concept though!

Very neat concept and I loved the music, but it felt very random and luck based on whether or not big bubbles showed up at the right time

Simple gameplay that works is always fun! Nice pixel style and sounds too

I'll check it out!

I will when I get the chance

Thank you!

These were both in the plan but I joined late on a whim and overestimated how much time I would have. Thanks for the feedback!

I agree the game was meant to be slower paced initially, but with time constraints on level design I tried to make it fit with a short level better with a speed running design. Thank you for the feedback!

Thank you for playing!

Thanks for playing!

Thank you for the feedback!

Thank you! It's obviously not really a full company or anything but I wanted something more official sounding than the regular username I had before.

Thank you for the great feedback!

Yeah I agree that it probably could've been a bit stronger now that I've played it more. Unfortunately I didn't spend enough time just testing to perfect it. Thank you for playing!

Yeah I wouldn't be surprised if there was another similar game since it's not a super unique idea or anything. Thank you very much for playing!

Thank you for the feedback!

Thanks so much!

Oh then yeah this might've a lot just have been me trying to spam, whoops

Shotgun feels great, but jumping is very weak compared to the gravity and it makes it very tough to go high. Overall though cool game!

Definitely confusing and the camera is extremely sensitive so hard to really play the game, but it looked great and had a nice atmosphere. Nice job!

Movement felt extremely janky and slow for dodging bullets, it just kind of felt like forcing the theme onto a different game. Great visuals and music, although they didn't match super well together. Very cool game nonetheless!

Very simple but it is the theme. Gravity seemed a bit heavy for this sort of game and I wasn't exactly sure what things did at first. Nice work!

Interesting although a little bit confusing, maybe a more in depth tutorial could be helpful. Good job!

Unique concept but definitely needs polish to feel more fair

Definitely tough to get used to clicking four keys for the jump. Very interesting take and for such a short time too. Good work!

Nice vampire survivors style game, with the theme ofcourse. Some more animation could've really helped make it feel more lively and the music was a bit loopy, but overall good game!

Very cool style but not super challenging. The theme doesn't come through super well but overall well done!

Thanks for playing!

Very tricky but rewarding. Great art style! Good work.

Gravity is ridiculously high (I'm gonna assume it wasn't intended) but seems like it would've been solid if that didn't happen. 

Nice simple game. Definitely frustrating at the start but you get better. Nice work!

Nice game, however I don't really see how the theme comes into play here.