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Merging Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #39 | 3.333 | 3.333 |
Aesthetics | #42 | 3.200 | 3.200 |
Sound | #45 | 2.733 | 2.733 |
Overall | #52 | 2.933 | 2.933 |
Gameplay | #67 | 2.467 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat idea and I really like the visual; nice glow on the characters : like the comments in the thread here mention; it's a bit confusing getting started and getting the game mechanic down :: I did think the way you introduce the UI with the text overlays at the beginning was excellent!
Very cool concept! Its hard! I couldn't figure out how to kill the cubes until after playing for a while, and even then I could only kill enough for one merge before I died again. Music and aesthetics are really really awesome too.
Thanks, many people are saying that. Maybe I'll try to make it easier at the beginning
Cool concept. Though when you start playing the game you are introduced to a lot of enemies and it takes some tries to understand what to do. I also found the enemies to be a bit tricky as everyone would just quickly rush to you, being almost impossible to attack any of your current colours!
Yeah, I kinda just throw everything at a player, didn't have time to figure that out. The main strategy is to avoid an enemy once and it will be behind you. Since all enemies are slower than you at the beginning you can just kill them while they're chasing you
Very good game! I love the mechanics and the possibilities. It's a bit hard to know what to do at first though.
Thank you! I completely agree and I think most people get really confused :D But if you play enough it can be fun for a bit
Great concept, pleasing aesthetics!! Good gameplay system as well. I'd focus on finding out why it feels a bit clunky/laggy, might be something really small/addressable.
Thanks! It lags more in browser for some people, I don't really know why but I guess it's because of high number of enemies and basically not much optimization
Nice Idea. The visuals are nice.
The controls were a bit rough though. didn't manage to kill any enemy.
With better AI and some polish on the controls it could be a pretty good game.
Still, good job :)
Very good idea, it is very laggy though, maybe because of the number of the enemies, and it was very difficult to kill any enemies, but the visuals are neat.
Good luck, I'll be happy if you try my game too.
interesting idea. with proper execution of hitting mechanics and better AI players, could be a fun io game.
Thanks! It's my bad, I guess people don't understand that you can damage enemies of your color only
I like the originality, as discussed in other comments it's a bit laggy, but some issues are expected for game jams. I like the color scheme with shining cubes, great ideas for power ups as well, well done :)
Thanks! I'm working on making it a bit less laggy and yeah, this is my first game jam. Thanks! :)
The gameplay and the game idea are very good, but this game is a bit laggy. Very good
Thanks! I'm probably gonna make the arena smaller for better performance
Nice game.
Pros:
The game is well polished.
The music and sound are Great.
Cons:
Every time I ground pound, It almost never hits an enemy.
I would be very happy if you would play my game.
Hey, thank you. You can spam ground pound by holding "S" and "Space" and you will hit the enemy a lot. I will play your game too, yes :)