Nice Speed Running Platformer Game! I have one question: is the movement supposed to be slippery? Because I think it made the game much more interesting. Great Job! :D
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Fire Dodge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #43 | 2.706 | 2.706 |
Gameplay | #54 | 2.588 | 2.588 |
Aesthetics | #57 | 2.529 | 2.529 |
Overall | #59 | 2.559 | 2.559 |
Theme | #70 | 2.412 | 2.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It's a pretty decent start for a platformer speed running game. Controls are definitely too slippery though. Also I would use a box collider for the collision instead of copying the sprite collision because the player can get slightly stuck off the side of a platform and then it can lead to situations where you need to jump up then you die. Music was alright and kinda reminded me of a GBA game. Nice job!
Good start to a platformer, but while there's a time and place for slippery controls, fire escape may not be one of them. Pass-down platforms were well done, but you might consider making the player a child object when they collide with moving platforms so that they move together, then unparenting when the player jumps/disconnects.
Good work nevertheless, and good luck! :D
It's a good platform game, but the character slide so much, is lacking of a little grip.
May you rate my game too?
Nice. A little slippery, but I think that adds that little bit of fun factor. Not sure how to go back to the main menu other than refreshing the window, and the fact that you have to complete the game to get your score registered is really confusing. But fun concept, and cool features in the platforming section. Not a lot of dodging, in my opinion though. Good music, decent art, not bad (yes good 😉).
Awesome platformer game! The momentum was a bit tricky to get the hang of but the levels were a great mix of challenging and satisfying, great job!
seems fun, but I struggled to make it past the second set of fire. The platforms all feel like ice. I wish dying at the start would reset your time since I made no progress anyways lol
The color of the text on the menu is very hard to read. The platforms feel very slippery and I found myself clinging to the sides of them for dear life. I like the idea of a simple speed running game and wanting to beat just one more level kept me going for a bit. on the 3rd level if I died while moving left I often died again before I could react because of the spawn location.
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