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Samourai Cow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #18 | 3.250 | 3.250 |
Visuals | #19 | 3.750 | 3.750 |
Audio | #24 | 3.000 | 3.000 |
Overall | #25 | 3.250 | 3.250 |
Originality | #45 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Team: Dragonid (gamedesign), DavidDragon (graphics), LandryGD (programming)
Did you use any third party assets, if yes what assets did you use?
Yes, I use SFX from the Free Sound Effects Youtube chanel
Did you choose from one (or more) of the optional secondary themes?
Crustacean
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
https://www.twitch.tv/videos/2056599186
Streamed this game tonight. Art is great, felt the controls were a little wonky. Love the giant crab. But hey....where's the cows?!
Wow ! Thank you a lot for your gameplay and your feedback, I will share it to my community ^^ We didn’t have the time to add the story ahah x) The crab in the tower was attacking the protagonist’s cows (you play a samourai farmer)
The sounds are fun and punchy. Love the cover art. Nice quality graphics.
Thank you for your feedback ! ^^
Really enjoyed the fast paced action (with the reset fixed it would even more better) the enemies surrounding you always pumps up the heart rate!
The bug crab was a surprise for sure, and I need lore explanation behind the COW and the milk in the game.
Sound wise, PLEASE test your game audio before publishing, because the background music was way to out of a comfort level.
Otherwise nice sfx and graphical work!
Little page tip, if you would use the lovely purple from your menu scene in the background colors, that would tie everything together really nicely!
Overall, nice entry, enjoyed my time with it.
Thank you for your feedback! It will help us a lot ! ^^
I liked the battle music and the samurai armor is beautiful looking. But the gameplay's not for me. The transition rooms feel awkward, using the mouse to control your angle is a bit rough. The janky controls were a bit awkward for me to move around in. The crab boss is designed with shuriken throws in mind and like it felt weird to me.
Overall, this is a decent concept. Still needs a bit more finetuning.
Thank you for your feedback ! It will help me a lot ! 🔥
Cool game! It was kinda hard but fun to dart around to attack the enemies!
Moving between rooms felt weird, though. The collisions for it were inconsistent. Sometimes I wouldnt be able to get in despite being right on top of the door, and other times i would change rooms when I didnt want to. It wasnt frustrating, more so a little annoyance, but pressing E to interact with doors wouldve probably been better.
Also, I dont know if anyone else had this issue, but when I went from one room and back, there would be an enemy that appeared out of nowhere, despite not being in that room beforehand. I dont know if I just missed them, if its intentional or a bug where an enemy is going through walls, but I figured I'd mention it just in case. Was just kinda weird.
But on the bright side, it did help in making it feel more satisfying for when I beat the boss!
Thank you for your feedback ! It will help me a lot ! 🔥
Pretty good! I beat it only using the shurikens, I feel like the katana was a bit to risky to use comparatively. Maybe make the enemy turn speed slower so that you can flank them. I like the visuals!
Thank you for your feedback ! Yes, the katana is more risky but the damage is higher than the shuriken (x2).
This is a nice game, really nice look to it all and I loved the giant enemy crab boss!
Thank you for your feedback ! 🔥
Great game! The controls felt great. I really liked the invincibility frames after you enter a room, since it's a bit disorienting when you do. The crab boss was really strong, but managed to defeat him in the end! I loved the soundtrack, very dramatic :)
Thank you for your feedback ! 😁