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A jam submission

Eclipse de Sangre - ZeroView game page

The Introduction of my Eclipse de Sangre game
Submitted by zerghector (@zerghector) — 22 hours, 41 minutes before the deadline
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Eclipse de Sangre - Zero's itch.io page

Results

CriteriaRankScore*Raw Score
Fan Favorite#932.0082.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Lots of translation and wording issues. Skills in the wrong language... Text in the wrong language, choices in the wrong language...

The language select should have been before the title screen, not after. Or part of the title screen.

Would have been nice to have more information about each character before choosing them.

Some characters have both specials and magic, but only use one.

MP Drain doesn't work.

Using the inn effectively freezes the game because you disappear and never reappear.

Inn animation is a bit off.

You can open the menu before selecting your party.

Menu button is glitchy, it sometimes takes several tries to close the menu.

If you select a character in your party, it pushes the selection screen down.

Slash uses both MP and PT(?) TP(?), but doesn't mention this.

You can basically get a wipe really easily if you end up picking Ryuu, Wilmur, Hibari, and Midia because an enemy poisons and you only have 5 antidotes. Even with the red/white mages, they can't regenerate MP, so you can end up dying due to poison (poison can leave you at 1 hp in the field map, the mushrooms can poison your entire team, and then you can end up dying to a forced encounter).

There is no healing in the first area, so you kind of have to rush the boss fairly early. 

Jam Host

Please see Teal's play-through video, as well as her review of the game in the video description:

Submitted

This game reminds me a lot of the old final fantasies. It was pretty epic and  the graphic detail was just right. Random encounters were verrrrrrrrrrrrrrrrrrrrrry high and it made me begin to get frustrated. The bosses were super fun and very balanced. Story was mehh, because FF had the same story.

(+1)

This game is a reminder of the older ff games. It has epic classes such as red mages, fighters and so much more. The level designs are good, i would love to see more designs inside dungeons and some of the tablets wasnt readable which I felt they might've been. The random encounter rate was verrry high but the battles were quick and balanced! Awesome boss rush towards the end and the final level design was beautiful. Awesome battle/boss music and I love the option to play in multiple languages. Keep up the great work and I will be looking out for more Future updates!

(+1)

I really like the idea of customizing your party before setting out on an adventure. It makes it more interesting. It's also nice to see multiple languages, but unfortunately not everything was translated to english for me. I was also pleasantly surprised by japanese "voice acting" during battles. Sadly, this is where the good things end for me when it comes to this project. Since random encouters are not very challenging and happen very often, they quickly become an annoyance. Almost like a commercial break you have to "fight through" to get to the rest of the game. I realize that it's very common in some JRPGs and maybe you were inspired by some of them, but it's personally not for me.

Developer(+1)

thank you for the feedback, I did try to translate on the fly however i would make my best to fix that, for the random encounters I did the system for myself (from skratch) so It would be fixed.

I did inspired in my oldies JRPG and I would make my best!

thank you!