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GeometRythm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Rhythm | #12 | 4.007 | 4.250 |
Visuals | #16 | 4.125 | 4.375 |
Creativity | #22 | 3.771 | 4.000 |
Overall | #22 | 3.653 | 3.875 |
Sound | #26 | 3.771 | 4.000 |
Fun | #31 | 3.300 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the theme? If yes, what is your ___ in "every ___"?
Beat
What was your team size?
1
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Comments
The game is really good overall, nice feedback, really juicy but I would aprecciate that you could limit the FPS of the games because I got like 300 FPS that most of them won't even render and my graphic card worked like crazy. Thats the only issue, the rest is pretty cool :)
thanks for your feedback ! yeah miss a lot of testing for performance ;) I will add the FPS limitation for next update after the judging period end.
Really cool game! I love the simplistic visuals and overall polish! However, there was a part on the first level that seemed to have an invisible collider. Besides that, this is a neat little game!
A big thanks for your feedback. Yeah there a bug with an invisible collider that appears some time. I had it only once when testing ( so in my head : miss time + appear only once = nobody will noticed) but apparently many people experienced it. I will fix that in next update after judging period
pretty challenging! i feel like the beat detection is a bit off, sometimes it would say 'on beat' or 'perfect' and the character still wouldn't move.
Thanks ! I think it’s related with the invisible collider bug. If it say on beat and perfect it should clearly move. But I have a problem with an invisible collider that appear some time. Will try to fix that
really really nice!
I think my favorite entry so far! :O
from the loading screen to the actual gameplay, this feels so polished and well made! :)
love the visuals, love the music and soundfx, love the gameplay!
really well done!!! :D
Wow. a big thanks for your comment ☺️
This game is incredibly complex and polished and it's so impressive that one person did all of this! At first I found it a hard to know what type of beat the game wanted me to do but I understood after a while. It was hard to make progress as turning directions fast was pretty difficult so having more than one life would have at leas benefitted me. The training part was helpful except I got stuck at the bees. I found few places where the arrow seemed to just freez to even though I think I was going on beat. I have to say that I really really enjoy the visuals and the music, I think those are really strong aspects of the game. I found myself jamming to the music while I was playing and writing this comment with the music still going. The attention to the details was truly impressive. One aspect that was also really cool, was how the music slowed down in pause. Very cool concept overall and the music is sick!
Thanks for your comment. Sorry for the “invisible wall” bug, will fix it on new version after rating period. The musics are not from me ( that’s why I had more time to work on visual and “rythm feeling” in the game ! Same as you, I choose these ones because i’m jamming when playing ;) You’re right for multiple lives. Was just simpler to develop like that so it became a “feature” !!!
I liked the concept and visuals, found a couple bugs, but yeah very good overall, especially for one person
Glad you like it ! Yeah sadly, I miss some time to fix them all :) I will try to continue improve the game after the rating period