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Mission Melon Mackerel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #3 | 3.647 | 3.647 |
Fun | #3 | 3.588 | 3.588 |
Sound Design | #3 | 3.941 | 3.941 |
Overall | #6 | 3.541 | 3.541 |
Graphical Presentation | #9 | 3.647 | 3.647 |
Era "Feel" | #20 | 2.882 | 2.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What style of retro game were you going for? (Year/Era/Console/etc)
1990 16 bit
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Comments
Really unique visuals and pretty fun! ^_^
That was a lot of fun! Great art and feel and that soundtrack slaps. I feel like there's origin lore somewhere. Like a fish-farm and a melon farm on separate orbital platforms were merged in some kind singularity.
Also congrats on coordinating a big team. Getting everyone's work put together is always a huge challenge on a short timeline.
I'm always a fan of bullet hell style games, and I had some fun with this one. I did find instantly die to walls was a bit frustrating when you constantly have to hug them while having fast movement. I also wish the green weapon was a bit more useful, as the scenarios where you want to use it put you in direct danger of what you're trying to use it on. Outside of some annoyances with those however, I think this was a good entry!
thanks for the feedback! Yep we agree with those issues but ran out of time implementing them, unfortunately they did not make the cut
I can't get the game to run. When it opens up, there's nothing but a white line.
Did you try refreshing your page and trying again?
What browser are you on? Try Chrome and make sure NoScript or any other browser extensions are not interfering
I'm using itch. I downloaded the game.
I didn't realize you could download the game. We only deployed it for the WebGL target so I think you have to play it in the browser