I also included this game in an article of my favorites here. :)
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Elastic Sword's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #7 | 3.077 | 3.077 |
Art & Audio | #13 | 3.231 | 3.231 |
Overall | #15 | 2.769 | 2.769 |
Use Of Theme | #22 | 2.000 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine?
Individual or Team Game
Comments
Wow these controls are difficult! I just couldn't get used to them! Really unique mechanic and a fun little game. Any plans to take this idea forward?
This was super interesting. I have to admit the mechanic was actually rather annoying: I just couldn't figure out a reliable way to swing the sword, and many a sword swing seemed to do nothing to the enemies :(
Having said that, it's a testament to the sheer quality of your presentation and the interesting storyline you have going that I genuinely wanted to keep playing. Kudos! I also have the sneaking suspicion that maybe the frustration is deliberate and motivated by the story?
Unfortunately I crashed on after the little blue fellow who gives you the gentle reminder. I caught a glimpse of the the exception in the console window before it went down: I think it was a memory corruption trap that was caught during SFML.Audio.sfSound_play, with OtterTemplate.Entities.Enemy.Hurt() in the callstack. I was mid swing through a field of enemies.
I'll give it another go later!
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