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Gunsmoke's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Replayability - could you replay this game and still have fun? | #7 | 3.098 | 4.000 |
Looks - does the game good? | #8 | 3.744 | 4.833 |
Freaking amazing-ness - is this game freaking amazing? | #10 | 3.098 | 4.000 |
PS1-ness - does the game look like a PS1 game? | #13 | 3.357 | 4.333 |
Theme - How well the game matches the them | #13 | 3.615 | 4.667 |
Fun - is this game fun to play? | #17 | 2.840 | 3.667 |
Sound - does the game sound nice? | #17 | 2.969 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game has that ‘one more run’ addictiveness that makes it hard to put down.
Thanks, pixigb. Perhaps randomizing the levels can add to the replayability. Give it a rogue-lite feel.
Great visuals and music! I really liked the aiming feature, that was pretty cool. However, I’d lower the difficulty a bit—maybe let enemies miss a couple of times before they actually hit you
Thanks km_slowpoke. I'm working on a small update to make it a touch easier. I'll upload it as soon as it's done.
Another UE Developer! Woohoo!
I agree with the other comments. Well polished and a great, replayable concept. Easily one of the most engaging games on the jam that I've played so far. One thing that would make the game more enjoyable is to make the sheriff to not shoot you the SECOND the ai detects you. Adding just a small delay, or some indicator they are about to attack would make this great. Also the print string for when you die is still there ;)
Thanks for the comment, fellow UE Developer!
You're right—I’ll probably add that in.
I wanted to include an audio warning when the AI detects you, but unfortunately, I ran out of time.
Hopefully, I’ll have some time to add those features once the dust settles.
Awesome! I'd love to play check it out if you have time to update it :)
Love the visuals and gun play gen so much!!! It's a little difficult to not get shot by the sheriffs but that might also be a skill issue on my part loll
Thanks for the comment bugsnuggle. I may have made the enemies a bit too accurate. :O
Good game, It feels polish in most of the game mechanics I encountered.
It was somewhat hard to see the enemies and they shot me dead quickly.
Thanks, DGJoppe. I wanted to reduce the difficulty slightly, but I ran out of time.