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A jam submission

Death by Powerpoint!!1!View game page

An arcade game programmed in PowerPoint. No, really.
Submitted by NickHenley — 3 days, 3 hours before the deadline
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Death by Powerpoint!!1!'s page


CriteriaRankScore*Raw Score
Best Game Design#73.7503.750
Most Comedic#72.9172.917
Best Story#272.0002.000
Best Use of Theme#282.0832.083
Best Graphics#322.2502.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Interesting concept. I included it in my PowerPoint Jam compilation video series, if you’d like to take a look. :)


Very impressed with the 3d effect :)


Version 3 is playable now! Nicely done.

Having to use the shadow to determine depth is quite interesting, it doesn't feel intuitive per se, but it's quite an unique game mechanic. That you got input from keyboard working is pretty awesome too.

It still freaks me out that it keeps moving when it's no longer in presentation mode. That's proper spooky man.


First of all, what? And second of all, what? This game confuses me but I got it to play somehow.
You know, modern gamers tend to whine about their first-person-shooter sessions dropping a frame or two other time, but what of if can even be closely compared to glory of playing 3D action at 2 frames per second? On just one PowerPoint slide? I sure know this game isn't suited for PowerPoint 2007, but I managed to run it via custom link, huh, maybe one day I should write a book or an article on that, "Gaming experiences with PowerPoint 2007", ahaha! But enough of fooling around, to the game!

Death by PowerPoint!!1! is an unique experience. And not in a one way. It's a hidden gem, I suppose. 
...what is this place? Is it a top-down or, rather, sideview camera angle? Three entities are bounded together within gray merciless walls of infinite existentional suffering. Our protagonist, jointed square creature with it's orange back scribbled in chalk by somebody's frolicsome hand, shapeshifter gem alien, effortlessly pounding its cell's boundaries and The Cop. The Cop is just there, he's all immersed into his deep thoughts about being a PNG. We know he isn't really one, he's just a JPEG, but no, don't come any closer, don't let him understand the difference comparing himself and you. Maybe subconsciously he isn't ready for that, his unintentional hand gesture tries to warn, while body is moving without will, not even looking around from under that cap. Let the checkered tiles whisper their sweet-sweet lies... Bloody signs are  glowing through purple linoleum, Testament set by somebody knowns as "timmie, age 6". And so by their will which comes in mysterious ways: trying to escape it will cause universe to a terrible collapse, thus you're fated moving forever back and forth, up and down, left and right at meditative pace, sometimes giving a quick glance at how meaningless numbers slowly turn rain into the rainbow...

I am too impressed to compare this game with other titles of this jam or to try pointing out drawbacks... Really, games are the Art and the Art's value depends first of all, on how beholder discovers it's beauty in their eyes within It.


  • Best Game Design  ♦ ♦ ♦ ♦ ♦
  • Best Graphics ♦ ♦ ♦ ♦ ♦           
  • Best Story ♦ ♦ ♦ ♦ ♦                    
  • Most Comedic ♦ ♦ ♦ ♦ ♦          
  • Best Use of Theme  ♦ ♦ ♦ ♦ ♦ (Visual Novel)

Top quote: "made by timmie, age 6"


Finally, someone who understands true art!

I'm not sure if you were being hyperbolic, but I'm dissapointed to hear it only ran at 2 frames per second on your machine, as all my testing ran between 50 and 15 fps. Now everyone's comments about the game being really bad are starting to make more sense. I mean, true art is pain. That was totally part my message.

Also, you're the second person to use "First of all, what? And second of all, what?" on my game, and I'm just curious: were you copying the other guy, was it coincidence, or is this some new fangled meme the kids are using these days?


So about FPS it exactly was around so, pretty slow.(well again that should be related to PowerPoint version)
And for second, really, I wanted to turn that pessimistic statement into something more bright, hehe. Never heard of it used as some kind of meme, though.


Aw, thanks for cheering me up. That initial wave of "game's broke, you stink" had me bummed out for a bit there.

Submitted (1 edit) (+1)

Nice try to fit an Arkanoid-like game in PowerPoint presentation! It's fun, but it's very laggy. 

When I close it, PowerPoint crashes.


Thanks for playing my game! I'm happy to hear you say it's fun, and unfortunately lagginess and random crashes were two things I had to put up with when making the game in VBA.

Submitted (1 edit) (+1)


1 - Overall Score (for the effort)


Thank you for the comment, but I think you've commented on the wrong game

Submitted (1 edit)

yes i reviewed the wrong game sorry for the problems lol


Aw man, it's still unplayable even with the troubleshooting page? That's disappointing.


It's.. very buggy. If this works, I think it's awesome you got it working - but I sadly can't get it to work, and honestly when it started still moving around while in editing mode it made my powerpoint go a little crazy, so I'm not too eager to start it up again.

Imagining this works, that's awesome. But sadly, it's just too buggy right now. 


Thank you for the feedback! I can see what I can do about making it less buggy before the deadline, but VBA is pretty limited in what it can do.

If you don't mind, can you explain how it didn't work? If they're moving on their own that means at least the macro is working. Was it just that it was really slow? I know it's incredibly laggy when it first begins and only stabilizes once you press Space


It took me numerous tries of opening & closing the powerpoint to finally get something to happen, and eventually some stuff was moving about the screen, but I wasn't able to control anything. And when I pressed escape again to exit viewing mode, the characters were still moving and powerpoint slowed down a lot, so I shut it down.


Needing numerous attempts to run seems like a common occurrence for some reason. If you got stuff moving then the game at least loaded correctly. Unfortunately, I have no idea why the controls are unresponsive, but I'll look into it.


First of all, what? And second of all, what? This game confuses me and I cannot get it to play somehow.

2/10 - Gameplay

1/10 - Design

0/10 - Story

3/10 - Comedic Value


1.5/10 - Overall Score


Thank you for the quick response! The game is unfortunately pretty buggy, so it could be messing up for a variety of reasons. One trick I've found is to open up the VBA editor (Alt+F11), start the powerpoint, wait a few seconds, then press Space. Also, make sure it's running in Kiosk Mode. I'll keep working on it to see if I can make it run smoother.


I think the 0 in story was a bit too mean, some games dont need to have a story.