Ramon Huiskamp
Creator of
Recent community posts
Awesome job :)
Nicely designed, small but great experience.
Honestly the only bit of feedback I have is that the colliders of the enemies are not super clear, and the impact from getting hit is lacking.
That's about the only thing though, I had fun ^^
Made a little recording of my playthrough, hope it's useful.
Well done, nice game!
I played it, recorded it and gave some feedback. I thought the bow felt fun, and it looks nice in general.
One of the things I mention in the video is that being pulled away felt very disorienting. I think a way to fix that would be to smooth out the movement, and contextualize it by e.g. being on a train cart.
I assume you're not working on it anymore, but I still hope this is useful ^^
Ah that was cool!
I initially thought I had to be super careful not to get anything into the wrong box, and trying that was super frustrating haha I did not have a good time that first round. But then I thought I'd just mess around one more time and realized it's fine to just throw them around, trying to get at least some of the right colour in the right areas, without worrying about what else goes with.
At that point it was really fun :)
Good job with your entry! It also looks great & quite polished ^^
over 2000! That was fun, I initially thought I had to deliver as many socks of the type shown as possible, so I started hoarding up on socks and then was surprised it my score was still 0 after dumping all of them in haha, but eventually I figured it out & did a lot better the second round. A nice amount of pressure near the end! Well done :)
Fantastic style - really like seeing the giant silhouettes far off in the fog, and the little platforming challenges were cool :)
I got stuck with the big block tree, I thought I had to reach one of those big grey orbs, and after a couple of tries I landed on one - but nothing happened. Still, a very atmospheric and fun entry!
I almost couldn't believe you made the huge environment I saw in the screenshots, but you did! It looks awesome, and it's a pretty well designed space as well, it was easy to find the next thing to explore.
Flying around is fun, but a little motion-sickness inducing haha. At some point I started flying upside down which was oddly satisfying. It did seem to have some stutter, but that's not too surprising with a huge environment like that.
Absolutely amazing entry! Well done everyone that worked on it :)
Nicely done! Digging through the items to find the right one feels good, and it all works quite well :)
Feels like it goes on a bit too long perhaps, with the limited amount of new things happening, perhaps if the items started accumulating much more rapidly near the end, making it more tense. But those are not the kind of things you get to sort out during a jam haha. So, a really good entry!
Hah! The crow just yeeted me out of the level.
Cute cat, awesome animations! Very tricky to play though, a bit unclear how some of the movement works, and the crows seem to have a pretty big collider causing me to lose my items & get flung downwards?
Still really impressive little game, thanks for your entry!
https://itch.io/jam/global-game-jam-nl-2021/rate/902479#post-2530354
Another really fun little gem (jam gem?)
Feels very polished, and quite some depth in the traversal mechanics!
Fantastic entry!
Super cute (and surprisingly polished) visuals and audio, the gameplay is really fun, and there's enough depth in the movement mechanics that it takes some time to master.
The only gripe I have is with taking damage, it sometimes feels a bit inconsistent. Luckily you don't reset progress on death, which I think is a great call. Managed to deliver all 3 items, really nice little game :)
Well done!
I beat it! I love the concept but the controls are very frustrating haha. The actual puzzle parts are cool, figuring out that there are (spoiler) invisible cubes: awesome. But the jumping was very punishing, and it was quite difficult to move the bigger invisible cube away from the wall. I actually thought it wasn't possible after trying to push it it for a while, so I attempted the jumps and just barely failed every time. Decided to rub the two invisible cubes against each other which eventually worked to push the bigger one out.
Essentially - cool idea, but really hard haha. The concept got me determined enough to carry on for a while and actually complete it, but I was close to giving up.
Thanks for your entry!
It's interesting! It's also weird, I don't really know what I'm supposed to be doing: I'm just trying to find things out of place in the paintings?
I guess with the lost & found theme that makes quite some sense :p
Love the style changes of certain objects like the hat when you drag them through the different paintings! The added pieces were very convincing :)
Visuals are absolutely awesome guys, but I find it a bit hard to tell how to aim, and whether I'm hitting the train correctly. Also pretty tricky to anticipate all the things flying around to kill you, which I suppose feels true to it's name.
I was playing with keyboard and mouse, maybe it's easier on controller.
Also, I'm really curious, what does this have to do with lost and found? I guess they're kids toys someone lost based on the project name?
Hey fellow jammers,
Always nice to stumble across some really cool gamejam entries and tell others about them! Please don't post your own entries here, let's show everyone else some love :)
I just played a couple of games, and would recommend https://itch.io/jam/global-game-jam-nl-2021/rate/902955?before=3#post-2519756. It's just a really relaxing, pretty soothing little puzzle game, nice after being exhausted from jamming haha.