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Ramon Huiskamp

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A member registered Jul 26, 2015 · View creator page →

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Very cute :)

My favorite game is now playable in browser???
Best news ever.

Ah that was cool!
I initially thought I had to be super careful not to get anything into the wrong box, and trying that was super frustrating haha I did not have a good time that first round. But then I thought I'd just mess around one more time and realized it's fine to just throw them around, trying to get at least some of the right colour in the right areas, without worrying about what else goes with. 
At that point it was really fun :) 

Good job with your entry! It also looks great & quite polished ^^

over 2000! That was fun, I initially thought I had to deliver as many socks of the type shown as possible, so I started hoarding up on socks and then was surprised it my score was still 0 after dumping all of them in haha, but eventually I figured it out & did a lot better the second round. A nice amount of pressure near the end! Well done :)

Sorry for your loss.
Thank you for your entry :) It can be a good way to deal with grief. Hope you're doing alright - take care!

Really fun and polished game! 
I kept running into ghosts when entering their areas though haha, horrible creatures! But yeah it's a lovely style, well worked out gameplay and fun characters :)

Nicely done!

Haha awesome, thanks!
Glad to hear our annoying / lovable characters evoked the right feeling :p 

super nice and relaxing game. And damn, you got this working for multiplayer during the jam- that's cool.

Good barks!

Hurray it's up!
Was a pretty fun little game, and a nice concept :) 

The phone call was very soft compared to the other sounds though haha, so I had to redial and turn up the volume. Glad you got a package submitted, nice entry!

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It was quite a task for our audio designer to get all of those lines in, but he did an amazing job.

Glad to hear you liked it, thanks!

Thanks a lot :D very glad to hear that

Thanks for your suggestions Arjen! That Floor Nowhere one was indeed very atmospheric, did you manage to get to some sort of ending screen though? I was stuck with the cuboid tree (second level I assume ) and wasn't sure what to do next.

Fantastic style - really like seeing the giant silhouettes far off in the fog, and the little platforming challenges were cool :)
I got stuck with the big block tree, I thought I had to reach one of those big grey orbs, and after a couple of tries I landed on one - but nothing happened. Still, a very atmospheric and fun entry!

I almost couldn't believe you made the huge environment I saw in the screenshots, but you did! It looks awesome, and it's a pretty well designed space as well, it was easy to find the next thing to explore.

Flying around is fun, but a little motion-sickness inducing haha. At some point I started flying upside down which was oddly satisfying. It did seem to have some stutter, but that's not too surprising with a huge environment like that. 
Absolutely amazing entry! Well done everyone that worked on it :)

Nicely done! Digging through the items to find the right one feels good, and it all works quite well :)

Feels like it goes on a bit too long perhaps, with the limited amount of new things happening, perhaps if the items started accumulating much more rapidly near the end, making it more tense. But those are not the kind of things you get to sort out during a jam haha. So, a really good entry!

Hah! The crow just yeeted me out of the level.
Cute cat, awesome animations! Very tricky to play though, a bit unclear how some of the movement works, and the crows seem to have a pretty big collider causing me to lose my items & get flung downwards?

Still really impressive little game, thanks for your entry!

https://itch.io/jam/global-game-jam-nl-2021/rate/902479#post-2530354
Another really fun little gem (jam gem?) 
Feels very polished, and quite some depth in the traversal mechanics!

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Fantastic entry!
Super cute (and surprisingly polished) visuals and audio, the gameplay is really fun, and there's enough depth in the movement mechanics that it takes some time to master.
The only gripe I have is with taking damage, it sometimes feels a bit inconsistent. Luckily you don't reset progress on death, which I think is a great call. Managed to deliver all 3 items, really nice little game :)

Well done!

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I beat it! I love the concept but the controls are very frustrating haha. The actual puzzle parts are cool, figuring out that there are (spoiler) invisible cubes: awesome. But the jumping was very punishing, and it was quite difficult to move the bigger invisible cube away from the wall. I actually thought it wasn't possible after trying to push it it for a while, so I attempted the jumps and just barely failed every time. Decided to rub the two invisible cubes against each other which eventually worked to push the bigger one out.

Essentially - cool idea, but really hard haha. The concept got me determined enough to carry on for a while and actually complete it, but I was close to giving up.

Thanks for your entry!

Very cute and interesting visuals! I'm not sure if the mouse is intended to be inverted? That made moving around a bit disorienting haha, but it was still well doable.

I hope this next year will be better for you too, take care!

Took me a bit to figure out you have to click and drag on the wallet to move, but it was pretty fun ^^
Like the idea of losing cash to move yourself forward. Sadly the replay button quit the game haha. 

Nice entry, good job!

Thanks Saskia :D

Glad to hear you liked it!

Heyy that's a positive number!
Thanks Thomas :)

As Arjen said it seems you've submitted your project files, not a packaged build. Would be curious to check out your entry if you can still upload that :)

A tutorial room sounds like a great addition haha. Hope to try it again soon!

It's interesting! It's also weird, I don't really know what I'm supposed to be doing: I'm just trying to find things out of place in the paintings? 
I guess with the lost & found theme that makes quite some sense :p 

Love the style changes of certain objects like the hat when you drag them through the different paintings! The added pieces were very convincing :)

Love how trippy it is haha, crazy little experience. Glad to hear the dog ended up doing well in life.

Visuals are absolutely awesome guys, but I find it a bit hard to tell how to aim, and whether I'm hitting the train correctly. Also pretty tricky to anticipate all the things flying around to kill you, which I suppose feels true to it's name.

I was playing with keyboard and mouse, maybe it's easier on controller.

Also, I'm really curious, what does this have to do with lost and found? I guess they're kids toys someone lost based on the project name?

Love the tron-style visuals!
Mouse control was inverted in the menu? That was very trippy haha, but it was normal during the actual gameplay. Was pretty chill! Not very challenging, but that's the better side to err on in a gamejam :p 

Nicely done!

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Hey fellow jammers,
Always nice to stumble across some really cool gamejam entries and tell others about them! Please don't post your own entries here, let's show everyone else some love :)

I just played a couple of games, and would recommend https://itch.io/jam/global-game-jam-nl-2021/rate/902955?before=3#post-2519756. It's just a really relaxing, pretty soothing little puzzle game, nice after being exhausted from jamming haha. 

Art is really cute, and the puzzles are fun! Seems like you all kept to a pretty nice scope :)

Nice entry!

Very cute :) 

Cute!

Mechanic & concept are quite fun, as Jorim says the levels are a bit tricky haha. I quite like that you added in the sandbox mode to try out all the different limbs :)

Looks beautiful, and gaining RGB colours is fun! But I only realized that I was getting different colours quite late, as it seems all colours are able to take out enemies? So you can just fire whatever you have the most of. 

Very impressive regardless, great job!

Super interesting! Bit difficult to figure out what to do haha, but I love the 2nd person perspective stuff & using what you can see to trigger things. Nicely done :)

Yeah I should start collecting some different fonts, good suggestion :)
Cheers man!

Thanks!

Ah, that's a good call :) I will think about adding that if I update the game.

Quite a long campaign already! I encountered some bugs and am not sure what the archeologist's right click is supposed to do, but it's impressive how much you were able to make :)

Making sure you can quickly restart after dying really helps this game, so that was a great choice. Sadly I got stuck on a death screen that didn't let me resume anymore, somewhere after playing as the archeologist. Regardless, good job and good luck with more gamejams in the future

That's awesome all three of you :) Jams can be a lot of fun. 

Just tried out your game @Nadine, that looks like it's been a lot of work, impressive!