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Floor Nowhere's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music and sound effects | #19 | 3.654 | 4.143 |
Technical beauty | #24 | 3.276 | 3.714 |
Overall | #29 | 3.452 | 3.914 |
Creative/Unique Game Concept (in combination with the Theme) | #31 | 3.528 | 4.000 |
Art and visuals | #35 | 3.654 | 4.143 |
Engaging Gameplay | #38 | 3.150 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
If the stairs are broken take the elevator. yes. :')
really nice tho, was very curious, and I liked it a lot. got stuck a few times, and really appreciated the pixel in the distance that showed the home platform on numerous occasions xD well done
Not only does the game have an amazing atmosphere, it also has great music and sound effects that give the game this extra feeling. Sometimes I got a bit too lost, but the overall experience was great!
love these kinds of atmospheric games! hoping this gets developed a bit further? having some nice lonely ambience or footsteps is what i would have loved to hear. Also got lost and had to atl f4 out of the game because I walked away too far :(
Thanks! I wanted to add a tool so you could teleport if you were lost for a little while, though we already made it so you can definitely find your way back if you just keep walking.
Thanks for playing! Getting lost is part of the experience, we made it in such a way that you loop back to the other side if you walk too far away. But I concede that it's a bit too extreme sometimes.
Fantastic style - really like seeing the giant silhouettes far off in the fog, and the little platforming challenges were cool :)
I got stuck with the big block tree, I thought I had to reach one of those big grey orbs, and after a couple of tries I landed on one - but nothing happened. Still, a very atmospheric and fun entry!
Thanks! The grey orbs were added as an effort to signal that there's was not much to find that way, but it definitely was a bit too distracting.
that's what you get for designing game elements at the last minute mijkol
What a Jam. Love the atmosphere!
Thanks so much for playing!
It was a very chill playthrough and at first I didn't know what to do. But I figured some things out and was nicely suprised with the vague big objects. I got lost at some point though and all I saw was white. (I think I fell off and just disappeared into nothingness)
Thank you very much! I wanted to add a tool so you could teleport if you were lost for a little while, though we already made it so you get teleported if you wander off too far.