Cute and creative game which wasn't stressful to play.
Play game
Mole Love Story's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #12 | 2.800 | 2.800 |
| Your personal opinion | #19 | 2.750 | 2.750 |
| Overall | #23 | 2.712 | 2.712 |
| Aesthetics (Art or music) | #25 | 2.750 | 2.750 |
| Use of the chosen theme | #36 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme its based on
EarthShaker
Any pre-made / AI assets used (if applicable)
Kenney's Wall Tile And Tree Tile.
Comments
Pretty fun! I found it a bit disheartening to get detected through a wall. :’(
The game was pretty nice, but I didn't understand how hiding underground works. still, I made it through, and the ending gave me life-long depression
I like the simple concept and art, with some additional elements it could be an addictive game !
Despite some quirky design decisions when it comes to the stealth mechanic, I do like the fact that you have to manage your burrowing meter as a resource - the core idea of the game is pretty solid, and with more time to develop, it could be a very interesting puzzle game!
Cute little game! I wish the underground stealth gameplay was actually necessary to beat later levels. As it stands, you can simply dodge all of the enemies even while visible, which defeats the purpose.
One idea I had is maybe you have areas where you’re forced to be burrowed to proceed? E.g. stationary enemies with a large enough vision cone, or obstacles that are solid unless you’re underground. Also I think the levels had a bit too much space so you could always walk around an enemy, so maybe just increase the angle at which they can see you by a bit.
Looking forward to seeing more! :D




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