Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Issue with Window Size

A topic by Giantess Arcade created 65 days ago Views: 60 Replies: 3
Viewing posts 1 to 4
Submitted

Hi, so I was asking about how to fix the window size of the game. Someone suggested I use the "Window Control object" but nothing I try seems to make a difference? Any ideas on how to make this work?

Submitted(+1)

I wish I had a solution for this. I considered making a scrolling game as well, but decided against it because I figured I'd have to program in everything moving around at the same time in the frame, and didn't want to bother lol. I'm sure someone has to have a better solution though, but this place has been pretty quiet these past few weeks

Submitted

I'm sure the jam hosts can fix this when building the compilation. Just make the game, it'll be okay.

Submitted

Unfortunately I don't know enough on the Window Control Object,  but I agree with givemeskeletons just make the game without the 'Handheld Controller Source' and just have the window of the exe be 256X144 to at least be within the rules of the Jam. If you want to keep the global variables for button mapping just copy over the events 26-39 into your app somewhere and it will still work.