Submissions open from 2025-08-22 20:56:59 to 2025-09-25 20:57:04
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How much video game goodness can you cram into a 256x144 single Fusion frame? This is the game jam for to figure it out!

This game jam centers around making low-res pixelated games that fit all in one frame using Clickteam Fusion!. What can you create with one frame and only 256x144 worth of pixel space?  At the end of the jam we will show off the games on the Reactor Room and include the best of them in a compilation within a simulated “handheld” on mobile.

Open source Handheld Controller example: https://clickteam.itch.io/handheld-controller-source

Details
  • Theme: Pixelated and Small Games
  • Gamejam Period: Aug 22nd, 2025 thru Sept 19th, 2025
Rules & Requirements
  • 256x144 resolution
  • 15 minute video explaining how you made the game (OPTIONAL - Submit to video@clickteam.com)
  • Game exists all in one frame
  • Most work with mouse or simulated touch joystick
  • Provide open source MFA as entry
  • Tag your game with #MadeWithFusion on Social media
  • Low effort entries will not be included in compilation
  • Must own rights to all submitted materials, No copyright infringement


Prizes

Grand Prize & 2 Runner ups

  • Complete Fusion Software Package
  • Exclusive Clickteam Branded “Merch”
  • Spot on a future Reactor Control Room Stream

Games of note by judges

  • Exclusive Clickteam Branded “Merch”
  • Spot on a future Reactor Control Room Stream


Judging

Judges assigned by CT will vote for their favorite submissions, the following criteria will be used.

Gameplay:

  • Is it a unique and engaging fun experience?
  • Does it feel "right"?
  • Give a score here to reflect how well the game has used the theme as a starting point for an original idea executed well.

Originality:

  • Are you blown away by the immersion and story telling experience?
  • How well developed are the menus/option screens in the game?
  • Does the entry use clever/novel techniques in the interface/menus?
  • Do the different aspects of the entry mesh well together (eg. menus, game screens etc.)?
  • Has the entry communicated the aim of the game well to new players?

Presentation:

  • Does the look and sound of it give you the feels?
  • Does the game feel fun?
  • Does it have a decent replay value?
  • Was it easy to pick up?

Overall:

  • A final score to collect your final thoughts and reflect them in a 1 to 5 star rating.
  • Is this a game you would want to buy or download or play?
  • Did they make it so it can be ported to other platforms?
  • Is it something you would recommend to friends?
  • Does the game make you want to play for a long time?

Submissions(29)

All submissions
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Browser playable (1)
·
Windows (22)
Android (1)

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Handheld Controller Source for PixelCRAM
why are we so small
Platformer
Named after that band from the 2000s.
Survival
roguelike game
Adventure
A personal nightmare. An inevitable return.
Strategy
Consume, Destroy, Become
Action
Retro Barbarian Fighter Made for the PixelCRAM game jam.
A dark fantasy auto-battler with 16 cursed creatures. One winner.
Card Game
Tofu Tax now portable!
There is no paradise. Funny that.
Simulation
Retro Mech Simulator Made for the PixelCRAM game jam.
Play in browser
A retro-style tower defense game where you must use chemically modified plants to defend a sunflower field from bugs.
Strategy
An arcade shoot and dodge game
Action
1 button game to keep the string ball from the Yarn Kitta!
Action
In a small window of (256 On 144) that let you the practice of Japanese Kana letters.
A boss rush of retro proportions.
A tiny auto-swimmer with a cute, winged fish.
Platformer
An arcade-inspired game about planting beans!
Action
Survival game with simple mechanics where you must stay alive as long as you can.
Survival
Grab a slice of the action in the ultimate food fight!
Fighting
Fast Fun and Challenging
Action
By the order, click fast-food items after fast-food items, all you can have and eat!
Puzzle
Feed the fish as a fish. Make sure nobody dies.
Survival
Puzzle/relfexion game
Puzzle
Sit. Stay. Save the world.
Role Playing