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A jam submission

I Are EnemyView game page

Is my guy shooting my guy? Must be a bug...
Submitted by BekkerX — 24 minutes, 37 seconds before the deadline
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I Are Enemy's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#863.2143.214
Art#1243.2863.286
Gameplay#1362.9292.929
Theme Integration#1503.0003.000
Fun Factor#1642.7142.714
Overall#1782.7022.702
Sound Design#3901.0711.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game bring our theme, The Error is the Feature, to life?
Usually in all tower-defense games you defend a target from waves of enemies with guns, blockades, and turrets. What if those towers you put down starts to turn on you? You might say they have an error, a bug, or maybe they're even corrupted!

It's your job to stop the drones from attacking your little Brain Rock, while also putting an end to towers that have turned on you.

Did you include a fake publisher splash screen at the start of your game?

No

Did you use the Audius API in your game?

No

If AI was used in your game, let us know how you used it.
Didn't use AI.

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Comments

Submitted

I was getting really bummed because the little buggers were coming in and shooting the top of his open skull cap and his brains where popping out, the the other head came by and started spitting brain pieces all over him like adding insult to injury.

Submitted

Nice theming but too difficult for me 😅
Would've liked to see some sound as well.
But I liked the weird head that spat rocks everywhere.

Developer

😂Glad to here it, thanks for the feedback👍

Submitted

That was a very unique entry. I enjoyed it a lot. It was quite difficult, and offered no forgiveness, lol. I really do wonder how you came up with such a clever idea. I think you did a wonderful job for 72 hours! Well done!

Developer (1 edit) (+1)

Yeah the recurring issue seems to be the difficulty factor. At first I wanted to add wave based enemies that get harder the further you go, but you can only do so much in 72 hours 😅. Thanks a bunch for the feedback and the kind words, I really appreciate it👍

Jam Judge

Played live in Jamlytics- Hope the live feedback helped a lot! <3

Also funny that my best strat is to not play and just collect rocks. :P

Developer (1 edit)

Thanks for playing my game and giving all the helpful tips! I'll be implementing them all as best I can for the next build.

Submitted

Very unique concept and the Models look great. One thing I would like is a more balanced rate at which towers become corrupted or maybe them still being attacked by enemys would make it easier to win. If they get out your other towers it is basically game over because the enemys and corrupted towers stack up and almost instakill your newly placed units. Otherwise a great game.

Developer

Yeah, the balance definitely needs a rework, because it takes me like 6 tries on average to beat it, but I'll take your advice on the enemies still attacking the corrupted towers and see if that helps. Thanks for the feedback!

Submitted

literally said to myself "my is the gun shooting my thing!?" haha
Had to play a few times before I realized what was going on.
A unique concept and very cool art 🤯

Developer

Haha great to hear that, thanks! Really appreciate the feedback!