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BekkerX

12
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2
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A member registered Aug 19, 2017 · View creator page →

Creator of

Recent community posts

😂Glad to here it, thanks for the feedback👍

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Yeah the recurring issue seems to be the difficulty factor. At first I wanted to add wave based enemies that get harder the further you go, but you can only do so much in 72 hours 😅. Thanks a bunch for the feedback and the kind words, I really appreciate it👍

Hi, well done on making a game in your first game jam.

I'm guessing the concept was that the error was the maze map in the top-right not working? I think adding a better description on what the game is would be great. Just to help reviewers understand what you are trying to achieve with the design.

Otherwise great job! Keep making games and joining game jams!

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Hi, great job on making this game.

It integrated well with the theme of the jam and the platforming was the perfect amount of easy and challenging. The one level with the glitchy bright blue background did kinda hurt my eyes (at least you had the epilepsy warning 👌).

The game was short so other than that was pretty fun.

Well done!

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Thanks for playing my game and giving all the helpful tips! I'll be implementing them all as best I can for the next build.

Yeah, the balance definitely needs a rework, because it takes me like 6 tries on average to beat it, but I'll take your advice on the enemies still attacking the corrupted towers and see if that helps. Thanks for the feedback!

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Great game! Gameplay, visuals, theme, AND a roguelite! All combined into one great package. Only issue I had was I was spamming so much I sometimes accidently clicked on an upgrade, so a smooth transition to the upgrades screen would be beneficial. All round great job (slow-clap)!

Hi, I really liked playing your game, the movement and abilities/glitches together made gameplay fun, challenging, and harmonizing. Some improvements I think can be made is adding ability cooldowns to UI and personally I think holding down the primary attack would be great. Well done on making this game, overall it was a very fun experience!

Haha great to hear that, thanks! Really appreciate the feedback!

That makes more sense now (facepalm), thanks for explaining!

Hi, well done on the game! I played it with my sister and we enjoyed it a lot. The art style is amazing and the gameplay was fun. The sound design was also done very well, it fit the scene. There where some issues with bullets not firing, and trying to gauge where the bullet will land was kinda tough. But other than that, I can't believe you guys made a multiplayer split-screen game in 3 days. Well done indeed!

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Hi, well done making this game! I enjoyed trying to break it as much as was possible. This game was on-point with the Theme, I enjoyed the gameplay with all the 3D platforming and trying to use the different bugs together to get to the next point, and I loved the whole concept of breaking into a network.

I tried to play without the hints, and I did get stuck for a bit on Level 2-2, although I did figure it out after like 30mins. I also didn't kill the final boss, because man those firewalls move fast! I just couldn't move my hand from mouse to keys quick enough.

Also the final boss looks majestic! In conclusion I think this was very well done and all the elements fit together very well. Well done!