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Instructions Unclear's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Integration | #1 | 4.643 | 4.643 |
| Innovation | #1 | 4.429 | 4.429 |
| Gameplay | #1 | 4.357 | 4.357 |
| Fun Factor | #3 | 4.214 | 4.214 |
| Overall | #4 | 4.048 | 4.048 |
| Art | #91 | 3.500 | 3.500 |
| Sound Design | #93 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
We chose to not let the game clear its graphics buffer on each frame. This meant that any movement in the game became baked into the display. We then turned the display into the level. I.e. the player is able to jump on top of his previous positions, the UI becomes part of the solid walls, etc.
The game also plays against your expectations at chosen intervals.
On top of that, we implemented various glitchy effects and we created a procedurally generated glitchy and randomized soundtrack (I highly recommend you stick around for the game over screen, it's heavenly!)
Did you work in a team? If so, link their itch profiles.
https://itch.io/profile/cmwaters
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
We use cursor as our IDE, but mostly just for low-impact tasks and boilerplate code.







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