I like the art and overall setting, but I don’t think the game matches the jam theme—maybe I just don’t get it. Also, the browser version won’t start for me, and on Windows, sometimes after interacting with an NPC, the game stops responding to any other clicks, so I wasn’t able to beat it. I would like to see a post-game polished update that fixes these issues, because I found the story interesting, but it’s up to you.
Play the Load
LOADING ZONE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #28 | 4.032 | 4.571 |
Sound Design | #110 | 3.024 | 3.429 |
Gameplay | #117 | 3.024 | 3.429 |
Innovation | #139 | 2.898 | 3.286 |
Overall | #158 | 2.814 | 3.190 |
Fun Factor | #203 | 2.520 | 2.857 |
Theme Integration | #397 | 1.386 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Our game takes the theme The Error is the Feature and makes it the heart of the story. The whole adventure starts with a mistake: the protagonist thinks they’ve bought a normal storage locker, but instead they stumble into a parking garage that never ends. Inside, this theme continues. Everything is just... off. The things we find, people we meet, and all the junk we have to scavenge in between have an air of weirdness to them.
Did you work in a team? If so, link their itch profiles.
https://zygarde824.itch.io/
https://ethos493.itch.io/
https://et-lee.itch.io/
https://frodo-cs.itch.io/
https://rubenself.itch.io/
https://llocogames.itch.io/
https://tgm-arts.itch.io/
https://housefiresuoh.itch.io/
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
No AI was used in the making of this product.
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