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GlitchBox's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integration | #70 | 3.615 | 3.615 |
Innovation | #95 | 3.154 | 3.154 |
Overall | #151 | 2.859 | 2.859 |
Gameplay | #151 | 2.846 | 2.846 |
Art | #172 | 2.923 | 2.923 |
Fun Factor | #198 | 2.538 | 2.538 |
Sound Design | #252 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Our game embraces buffer overflow. Interactions with containers in the scene don't go though capacity checks, thus items the player put in on container might end up in another.
Did you work in a team? If so, link their itch profiles.
I did work in a team but my collaborators don't have itch account. Here are the GitHub links instead:
- https://github.com/phoenixming
- https://github.com/mozhengda
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
We did not used AI-generated content in our game.
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Comments
This was a fun little platformer/puzzle game. The puzzles were a challenge, but enjoyable. There were a few glitches that I ran into, one being an infinite loading screen after I died. Overall this game was pretty neat. Great job!
Took me a while to figure out the system but once i did the puzzles were really cool!
Oh my god, I know about buffer overflow bug because I once find it in a clicker game (the price for upgrades becomes negative). And now I found this game, amazing work! One suggestion is to have option to show the entire buffer storage so someone who doesn't know about it can get help visualizing what is happening
Known Bugs
5 Stars for Theme integration 👍
Definitely some hard puzzles to think your way around, a gentle introduction would be nice I think to get a concept for weight, storage spaces, etc but this was super polished. The controller feels like something you would see in a Steam release and I enjoyed seeing the achievements too!
Thank you for playing! We definitely thought about adding a short tutorial level to introduce the storage/weight mechanics, but just didn’t have the time during the jam. As for the smooth controller and achievements, those came straight from the Corgi Engine, so I can’t take all the credit there. Really glad you enjoyed it though!
Once i started to understand how the glitch worked it was fun to play!
It was a very interesting mechanic.
You did a greate job integrating the theme!
I really liked the visual of the game! The corgi looks so adorable! I liked how I can move through the platform after being squeeze by the moving platform which normally is a bug in a normal platformer but in this game, its the feature! Pretty solid on theme integration and well done!