This was a fun little platformer/puzzle game. The puzzles were a challenge, but enjoyable. There were a few glitches that I ran into, one being an infinite loading screen after I died. Overall this game was pretty neat. Great job!
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GlitchBox's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Integration | #70 | 3.615 | 3.615 |
| Innovation | #95 | 3.154 | 3.154 |
| Overall | #151 | 2.859 | 2.859 |
| Gameplay | #151 | 2.846 | 2.846 |
| Art | #172 | 2.923 | 2.923 |
| Fun Factor | #198 | 2.538 | 2.538 |
| Sound Design | #252 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Our game embraces buffer overflow. Interactions with containers in the scene don't go though capacity checks, thus items the player put in on container might end up in another.
Did you work in a team? If so, link their itch profiles.
I did work in a team but my collaborators don't have itch account. Here are the GitHub links instead:
- https://github.com/phoenixming
- https://github.com/mozhengda
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
We did not used AI-generated content in our game.


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