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Definitely some hard puzzles to think your way around, a gentle introduction would be nice I think to get a concept for weight, storage spaces, etc but this was super polished. The controller feels like something you would see in a Steam release and I enjoyed seeing the achievements too!

Thank you for playing! We definitely thought about adding a short tutorial level to introduce the storage/weight mechanics, but just didn’t have the time during the jam. As for the smooth controller and achievements, those came straight from the Corgi Engine, so I can’t take all the credit there. Really glad you enjoyed it though!