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A jam submission

Clouds UnderwaterView project page

artwork by @kawaakar._
Submitted by darkstrikex — 1 day, 8 hours before the deadline
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Clouds Underwater's itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to theme#4083.2693.563
Quality#5062.9823.250
Creativity#5183.0403.313
Overall#5452.9143.175
Composition#5612.7533.000
Impression#6032.5242.750

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
Genre for the track is cute/orchestral. This would definitely fit in a Disney RPG game or something else that has a cute aesthetic. I started composing the track with inspiration from Daft Punk's Voyager because the sounds they used make me feel like I'm underwater when I listen, which is how I picked my background harp synth sound. Everything else came from coming up with that looping backdrop harp synth melody. I used exclusively Cubase for this project.

Theme

Picture theme

How does it fit the theme?
I hope the sounds I used conveyed the feeling of being underwater; as well as the fact that I used some bubble popping noises at select points in the track.

Link(s) of the submission on streaming services
https://soundcloud.com/lucas-vannelli/clouds-underwater

Number of tracks
1

Genre

Orchestral
Electronic
Ambient
Experimental
Synthwave/Retro

Soundtrack use permission

Yes (Game Jams)

For game jams only

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Comments

Submitted

This is definitely a soothing composition, with a sense of magic!

Of the cons, I can note that the flute sounds upset :_(

Submitted

Sorry, the composition effort is there, but instruments are out of tune with each other (i  don't know if it's intentional, but it's not pleasant) and the mix is too soft, barely audible.

Submitted

Really nice track, that was super pleasing and well made!

Submitted

Pleasant track. Good production quality and calming melody. Nice job!

Developer

thanks!

Submitted(+1)

really nice, chill, relaxing tune, this would go great in a game like that! if this were actually in a video game i would suggest removing the bubble pops and instead having them be diegetic sound effects separate from the music, but for these purposes it works fine tbh.

Submitted(+1)

I loved the glockenspiel and how light it was!

Submitted(+1)

I like the creative use of the bubbles popping sound effect in there!

Submitted(+1)

Day 1 of Rating Submissions with Few Ratings to Hopefully Get some In Return

A disclaimer to start with: Orchestral Disney type music couldn't be less my thing if I tried. I will nonetheless try to rate objectively. 

I think the concept of the bubbly synth work with more intense orchestral sections is a very good idea. At its best, the track manages to sound epic, like gliding through water, big fish emerging etc. You accomplish this with a great U derstanding for orchestral dynamics. I also like the soft dissonance a in the bubbling, reverb-laden synths. 

Sadly I don't think those same chromatic rubs work well everywhere. The flute like synth sounds just a tad too detuned for my ears and the same occasionally happens when the orchestra comes in. Both of these should be easy fixes for future projects, however. 

Submitted(+1)

Nice entry! I like the very soothing parts of the track, congrats!