Loved the retro vibe. That was really well composed! Great submission!
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TRINOTRON Original Soundtrack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Composition | #100 | 3.905 | 3.905 |
Creativity | #104 | 3.857 | 3.857 |
Quality | #124 | 3.857 | 3.857 |
Impression | #130 | 3.762 | 3.762 |
Overall | #159 | 3.714 | 3.714 |
Correlation to theme | #436 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
The Soundtrack is an 8-bit NES-era action game soundtrack. I tried to make it as authentic as possible. It was made using Famistudio, which is kind of a halfway point between a normal DAW and Famitracker. The soundtrack utilizes two DCPM samples from the BVKER Aesthetic Vaporwave Drum Set. Everything else is just fancy beeps.
Track 1 - TITLE SCREEN - For this track I picture a briefly shown picture of the hero character flying and preparing to fire a huge beam cannon. When he fires there is an explosion sound and the screen goes white and the title screen is displayed (black background, chrome font?)
Track 2 - TRINOTRON ATTACKS - Like many games, the first stage theme serves as the hero character's theme. It shares a melody with the Title Screen theme and shows up in the final notes of the Ending Theme.
Track 3 - ENEMY TARGET - This is just a simple metal guitar-style loop for use when fighting the stage bosses. The song at the end is the stage victory song.
Track 4 - ENROUTE TO OBJECTIVE - Some levels have a top-down shooting stage between levels as Trinotron flies to his next objective. This melody is also used for the Ending Theme.
Track 5 - CORRIDOR ASSAULT - This level is a large linear corridor in which Trinotron blasts through enemy barricades. It is used in multiple levels.
Track 6 - METALMAN FACTORY - This stage is a factory with conveyer belts, hydraulic presses that try to crush you, flames that try to burn you, etc. During this level, metal soldiers are assembled and attack you right off the assembly line! The noise channel "Marching" sound was supposed to represent both the rhythmic machines and the marching of the metal soldiers.
Track 7 - BIOCHEMICAL PLANT - In this stage you fight through a maze of acid vats and cybernetic/organic enemies.
Track 8 - COMPUTER CORE - The final level. At the beginning of this song the stage victory theme is incorporated as kind of a "Good job getting this far" message to the player.
Track 9 - CYBER COMMANDER - Like the Enemy Target theme, this is pretty much just a loop, it goes a little harder than the previous one in my opinion which is fitting as it is the final boss theme. The Victory Theme plays once again at its end.
Track 10 - MISSION COMPLETE - Trinotron has defeated the Cyber Commander and is now deciding what to do with his life. Should he defend the ruins of Earth forever? Should he self destruct? Should he try to rebuild the planet and recreate life? Or should he fly into space and find a new world to defend, or a new enemy to attack? Perhaps there are different endings based on actions taken during the game, or by the difficulty level? This track is a different version of the Enroute to Objective theme, and uses some of Trinotron's theme from Stage 1/Title Screen as well.
Track 11 - MISSION FAILURE - The screen all 80s kids dreaded. GAME OVER. Do you hit Continue, or End?
Message from the artist
Many thanks to Lone Rabbit for hosting this Game Jam. This is my first year making music, and my second game soundtrack ever! Making it was very fun and very educational.
Theme
How does it fit the theme?
A subterranean enemy robot base is INSIDE MY WORLD and I HAVE TO DESTROY IT.
Jokes aside, Trinotron's story could take it a few ways. For one, the suit cannot be removed and in a way the inside of the Trinotron suit is now this unnamed man's world. He has resigned himself to a desperate suicide mission, meaning his entire world (outside and inside his mind) is one of violence and revenge. As the last of the human race, he also sees the Earth as "His World" alone, and aside from avenging it, he sees himself as still defending it, much like one might defend the grave of someone important.
Some imagined endings see him defending the wasteland of earth as a silent guardian, or using the robots technology to rebuild and possibly even repopulate it with genetically engineered animals and humans. Other endings have him leaving it behind, subverting the theme (Outside my World?)
On another note, the sounds of the NES are, personally, very much inside my comfort zone, putting them "Inside my World" on a personal level.
Link(s) of the submission on streaming services
https://soundcloud.com/ayback183/sets/trinotron?si=b8b3feb1b03e44d589184e3569e4d287&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
Number of tracks11
Genre
Soundtrack use permission
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