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Eternal Sanctuary's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #67 | 3.789 | 3.789 |
Composition | #95 | 3.526 | 3.526 |
Quality | #96 | 3.579 | 3.579 |
Impression | #100 | 3.421 | 3.421 |
Overall | #104 | 3.558 | 3.558 |
Correlation to theme | #112 | 3.474 | 3.474 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Genre: Horror
Software Used: Ableton, GarageBand
Tracklist:
Run (Intro) — Sometimes running away is the best option. [1:40]
House Seduction — Come in, all are welcome... Initial meeting with the house, enticing all runaways to find shelter within its walls. [00:41]
Endless Treadmill — Start running, and never stop. [1:15]
Moment of Calm — A brief moment of respite. Piano accompaniment for the calm before the storm. [1:15]
Exorcist Arrives — There is hope yet. Enter the boss battle. [3:02]
The House Always Wins — Rest now. [00:36]
Credits [00:32]
Message from the artist:
Eternal Sanctuary is a game about runaways who seek refuge in an abandoned house. As the spirit who haunts this residence, your goal is to make sure they never leave.
Theme:
How does it fit the theme?
Finding a home can be the final stop for a runaway. Whether in life or in death. Like a desert oasis, “Eternal Sanctuary” is a false beacon of hope for the weary. A runaway without a plan is vulnerable to predation. The house exploits these desperate refugees by luring them in and consuming their souls.
Link(s) of the submission on streaming services
https://soundcloud.com/dgr-578386186/sets/eternal-sanctuary
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Comments
Nicely composed!
The change of pace was really felt within Endless Treadmill and the subtle sound effects to make it known that is just going on and on
Some great menacing/creepy vibe with those synths in the intro. reminds me somewhat of Stranger Things. I also really liked the Moment of Calm, The melody is beautiful and a true moment of respite from all the madness. House always wins would really fit well into a Western movie. Thanks for sharing!
Really like the creative naming here. Love the creepy vibes throughout the OST, and in that regard I liked the credits the most! A creepy credits theme is creative, and lines up with the story you wrote.
Ending on the credits - that really sums this up. It's hopeless and there's probably a little more energy for evil to keep being evil. "The Exorcists Arrive" is my favorite here. It's got a nice drive and there is still the sense of steady determination in it. I also really appreciate those tracks for breaks, interstitials, etc. Every game needs them, so few of these OST collections provide them.
Very interesting, the atmosphere of the Middle Ages is created in the first few tracks. Very suitable for video games!
Really enjoying these. The Exorcists Arrive slaps. Real sense of a Moment in the story, like when Protoman shows up in MegaMan.
Great atmosphere! I really enjoyed your soundtrack, very good job!
Here are some random thoughts on each of the tracks:
Run (Intro) — The way that builds up the tension gives that sense of accelerating progressively
House Seduction — Very seductive, I got spooked by the end though
Eternal/Endless Treadmill — Basically the "workout'till you die" theme :D
Moment of Calm — Nice piano melody, gives off an aura of "everything is okay... for now"
Exorcist Arrives — The beats and the organ, Wow!
The House Always Wins — Hahaha after that boss battle song, this makes me feel like I died but I am not aware of it yet...
Credits — Very spooky credits .-.
Very cool soundtrack overall, I like the variety on each of the tracks as well as the story that you picked for the game, good job!
That intro and Exorcist Arrives? *chef’s kiss*
It’s like Castlevania but then Dracula has a breakbeat trap set next to his giant spooky organ in the basement.
Jeez, super creepy vibes here! You know it's a rough night when 'Moment of Calm' is followed by 'Exorcist Arrives' ... nice work on all of these tracks, they would certainly belong to a horror game.