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Nakan and the Robot Parade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #109 | 3.577 | 3.688 |
Correlation to theme | #125 | 3.335 | 3.438 |
Impression | #129 | 3.274 | 3.375 |
Quality | #131 | 3.335 | 3.438 |
Overall | #138 | 3.274 | 3.375 |
Composition | #165 | 2.850 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Nakan and the robot parade was composed in Fruity Loops Studio for a side-scrolling stealth game where you play as Nakan and his brother rediscovering the world. It is set in a post-apocalypse where desperate machines search for people to implant their memories into.
The game would be short, possibly playable in an hour, with The Green City as the main BGM. The rest of the songs are character themes, and would play when Nakan and his brother meet other characters in the story:
The Scrappers are a group of slime-machine cyborgs, and the player is introduced to them when they stumble into Ghibaral, the only scrapper with a mustache. Usually ignored by the robots, the scrappers trade goods, but the true trade lies in secrets - and Nakan and his brother needs to find a doctor. Nakan has a cough, the same as his mother.
The Forest Above begins with an encounter with Bells, a psychotic robot that the player encounters as they are searching for the doctor. The robot follows them all the way to the doctor's lab, where the reveal is the robot IS the doctor. Remembering himself only when he finds himself in the lab, the truth comes out: at the end of human civilization, humanity tried to copy themselves into machines. A desperate gambit to buy time and to preserve their legacies, the robots existed solely for the purpose of re-printing themselves onto suitable bodies.
The Sickness plays as the Doctor reveals that there is no cure for the cough. Nakan's brother will have it forever, however, he can prevent it from spreading. He can leave Nakan. This moment in the game is when the player realizes Nakan is the younger brother, on the back, and they have been playing the un-named brother the entire game.
The game closes out with a grown Nakan, leaving the Doctor's Lab. The Doctor has been shut down and rests peacefully in a pile of moss in the corner.
Message from the artist:
I have always wanted to do music for games. This was my first jam and it was definitely a learning experience!
Theme:
How does it fit the theme?
Two brothers escape into an overgrown world.
Link(s) of the submission on streaming services
https://www.youtube.com/watch?v=YuHnscqteA4
https://www.youtube.com/watch?v=P18rWITLkIU
https://www.youtube.com/watch?v=veVZ_4uGGsQ
https://www.youtube.com/watch?v=RuGbfSxUXbM
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Comments
I like the old school feel in this, particularly in The Forest Above. Thanks for sharing!
Love the classic FL sounds used here! Really love the groove in The Green City.
Interesting take, there is some unique drum paterns in The Scrappers, I would love a bit more dynamics and change the more we go in the song drum wise. Very retro like I really enjoyed it, nice composition and arrangement. Btw you put two youtube link of The Sadness, I had to search Green city on your channel.
oof, so sorry, will update that on my page, thank you for letting me know!
The first track, "The Green City", started as a gentle little creature that midway through showed its teeth; I really liked the shifts in this one including the main melody line. Really liked this.
thank you!
I like how u combined "forest-like" instruments with "robotic-like", and it's nice how u added poems in the descriptions to help visualize the scene more with the OST.
Oh yeah and btw, you can add more links in the links to be added for the other soundtracks as it just shows the first track, but good think they're all in your YT channel.
thanks for letting me know! this was the first time I submitted anything to a jam, so I'm still getting used to it all xD
Really like how much this track changes section to section, really sounds like a set of a new adventure!
thank you! I really wanted to make each song feel like a different stage, or have a different tone to it, stretching what I could do with the same set of instruments in each!
This is all so good! If these tracks were in a game I think it'd be super memorable. My favourite parts are all of "The Green City" - it's just really fun to listen to, and the bass and 'singing' synth in "The Sickness", which sound very heavy. Also all of the mechanical clangs and hisses sound really nice.
Thank you!