really lovely, cyclical composition, which ties into the seasonal theme really nicely. Plus, major Philip Glass vibes! and I'm a sucker for that. Great sax and clarinet work!
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All Directions, All At Once OST's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #19 | 3.813 | 3.813 |
Impression | #20 | 3.813 | 3.813 |
Overall | #27 | 3.650 | 3.650 |
Quality | #34 | 3.813 | 3.813 |
Composition | #39 | 3.688 | 3.688 |
Correlation to theme | #77 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
You are flying across a vast expanse of tundra. The wind whips past you, the sound of the howling wind filling your ears, soft flakes pelting your face. The music swells. You've come a long way. Far off in the distance, you can see it finally. Home.
This piece, All Directions, All At Once, would be the final level score to a game that doesn't have a name. In this game, your character soars over mountains and through valleys, over steaming rainforests and across freezing lakes. In this flight simulator/survival game, the natural world is your greatest obstacle. The goal is to return home. The game is split into 4 different seasons in different parts of the world. The piece attached to this submission is the final level of the last season: winter.
Musically, I attempted to create a piece of music that captured the feeling of catching sight of home at the end of a long journey. The hope that comes with this feeling is the force that carries you through the most difficult part of the game, through the bitter cold and driving snow. I'm not sure what genre this would be.
Composed in Logic Pro X. Saxophones and clarinets were recorded originally for this recording by the composer, all other instruments come from various sample libraries.
Mixed and Mastered by Y?
Message from the artist:
I had a lot of fun making this! Thank you for listening :)
Theme:
How does it fit the theme?
The music is meant to accompany the final level in this video game, where the player races through a winter landscape towards home. Throughout the game, the player will have been faced with different seasons and challenges in different locations. When I composed the music, I attempted to get across the sounds of whipping winds and driving snow, high speed flying, and that hopeful desire (tinged with a bit of melancholy) to be at the end of the journey, the end of the final season.
Link(s) of the submission on streaming services
https://soundcloud.com/topside/all-directions-all-at-once?si=6602d025431345c4978715fc73f46104&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
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