Nice background tracks for a game, the music is interesting and atmospheric but not distracting (ignoring that panning you've already said was a mistake). I most enjoyed the second half of the day track with that injection of energy at 2 minutes
Play soundtrack
Wisdom of a Thousand Stars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Impression | #43 | 3.381 | 3.381 |
Composition | #47 | 3.333 | 3.333 |
Correlation to theme | #52 | 3.286 | 3.286 |
Overall | #53 | 3.257 | 3.257 |
Creativity | #54 | 3.238 | 3.238 |
Quality | #62 | 3.048 | 3.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Genre is some kind of Electronic Rock, mostly synths but with an acoustic drumset for the beat.
The two tracks represent day and night. A more detailed description is in the project.
I'm working with Bitwig Studio 4. Many of the instruments are Kontakt instruments by Native Instruments and Output. I'm using iZotope Neutron and Ozone to mix and master my tracks.
I used identical instruments to give both tracks a similar vibe but used different time signatures and scales.
Message from the artist:
Two tracks for a day/night-cycle type game. Ideally those tracks would be changing slightly as the week progresses.
Theme
How does it fit the theme?
Hard to explain, I tried to put the emotions of a vast space into the tracks. The use of reverb and delays is meant to convey a feeling of the sound drifting into space. While the song are in minor I added more upbeat drums to give it a travelling kind of feel.
Link to streaming services
https://soundcloud.com/digital_failure/sets/wisdom-of-a-thousand-stars
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