genius idea, very clever what you have done here with this project. Look forward to its continued development. Thanks for participating! :)
Play game
Instant Pixel Palette Scramble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds | #5 | 2.840 | 3.667 |
Overall | #7 | 3.098 | 4.000 |
Music | #9 | 2.582 | 3.333 |
Playability | #9 | 3.098 | 4.000 |
Artwork | #10 | 2.582 | 3.333 |
Overall | #11 | 2.324 | 3.000 |
Story/Narrative | #14 | 1.549 | 2.000 |
Challenge Art | #16 | 1.549 | 2.000 |
Challenge Theme | #17 | 1.291 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks! Watching you play the game was very instructive!
I'm sorry the controls weren't more clearly explained, a tutorial or help page is definitely on the 'to do' list once the competition is over.
The big concept I can see wasn't explained to you is that you are actually swapping colors around the image. So the process is select color A, then color B and then they will swap pixels. That's why the image keeps changing on you as you click around.
I also noticed the presentation got a little confused on first play through, with Game Over and some other text all coming on the screen at the same time, sorry about that! Definitely nice to have a video of the mishap, you can bet I will be watching that one over and over to try and figure out what happened and get that bug squashed! :)
Finally, I wanted to ask what size window you played on? I noticed the 'High Score' text came up over image at times. This won't happen if the window is larger. But it's totally possible I forgot to set the default window size large enough.
oh just checked and it's definitely my fault, that's the default window size. Meant to switch it to something bigger but I guess that's something else to add to the 'to-do' list ;) It will remember the new size if you re-size the window, so you won't have to re-size it every time you start the game. That much I did get in there before time ran up. :)
Thanks for the kind words!
I have a laundry list of improvements to make once the competition's over and 'help page' or 'short tutorial' is definitely high on there!
About the images being too complicated, one of the other improvements is to sort and present the images by difficulty. I actually have this working but switched back to full random before submitting for the jam because I rand out of time searching for images that were simple enough to work with the concept. With the small set of images I used in the Jam build, if I sorted by difficulty, you'd be playing the same images over and over. Hence, a corollary improvement is to add more images to the collection. Anyway, sorting by difficulty definitely adds a nicer sense of progression to the game and helps ease you into the more complicated images.
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