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A jam submission

AirDashView game page

A One Minute Platformer
Submitted by JesusChrist69 — 6 hours, 13 minutes before the deadline
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AirDash's itch.io page

Results

CriteriaRankScore*Raw Score
Theme / Rules#14.2504.250
Musics / Sounds#93.1253.125
Overall#123.1253.125
Gameplay#133.1253.125
Graphisms#212.7502.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Having enhancers that allow me to improve my scores is perfect, the minimap also seemed like a great success. A suggestion that I could give you is to regulate the minimum and maximum speed that can be reached without being tedious for the player to control, there is also a sound that was like scratching a blackboard, perhaps its volume should be adjusted. An error I found was that the game cannot be started after exiting the instructions or credits. Thanks for sharing.

Submitted

Neat game! It did feel a bit rough around the edges, though; for example, I felt like the run speed you start the game with was a bit too slow, and if you collect enough powerups, controlling at that speed quickly becomes frustrating. I bet if you polished this, you'd have a great game on your hands!

Developer

Thanks for the feedback.  I honestly liked how bad the game feels at the beginning, but would like to add some sort of acceleration system for when you get a lot of the powerups, so it's easier to move around if you just want to get pickups!  

It's kind of intentional in a lot of ways at the start, the game game feels bad because it's so slow! 

Submitted

Great job doing the web build, I really wanted to play this one but wasn't keen on downloading stuff.

I love the concept of becoming faster the more power-ups you gain. The controls are ok but the jumps are a bit unresponsive. Sometimes the character does a double-jump, other times it doesn't.

And the music was...interesting :).

If you polish this up I think you'll have a very good game.

Developer(+1)

Yea, there is some weirdness to the ground check system I put into the game.  It's kind of countered a bit as the ground check usually triggers whenever you go through a platform, so you get a fresh set of jumps. 

Submitted

Amazing music! Did you play that yourself? 

The power-ups are a lot of fun given you start out so slow and can't jump. 

I did play the web version and noticed the audio spike at the end of the item-pickup sound effects. Definitely doesn't detract from the music so 5 stars there ;) 

Developer(+1)

I didn't play the music myself.  But it's all recordings that people have done and released into public domain. 

Submitted(+1)

Pretty cool game. I especially like how the levels are randomly generated and the use of stat increasing powerups. If there is an audio bug in the web version, I didn't notice it. However, I did notice a bug where the play game button doesn't work after viewing the instructions.

Developer

Thanks for the feedback!  I'm not sure what happened to the main menu with the instructions page, but I do see it's happening on both builds of the game.  Will try to fix it when I can :)