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1 Minute Target Practice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme / Rules | #2 | 4.200 | 4.200 |
Musics / Sounds | #7 | 3.200 | 3.200 |
Overall | #11 | 3.200 | 3.200 |
Gameplay | #11 | 3.200 | 3.200 |
Graphisms | #18 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was hard! I had a fun time with it, though!
I had a lot trouble aiming (might just be me). It feels like a game that's easy to learn but difficult to master. Great addition of a leaderboard, I wish the other games had this!
Thanks for the feedback! I'll look into what might cause the aiming to be difficult. I'm glad that you said that the game is easy to learn but difficult to master. That's exactly what I was hoping for, so the game would have good replayability.
I liked it a lot, easy to control and what I liked the most is that the game explains itself, personally I prefer the archery mode. Bravo!
Thanks for the feedback! I'm glad you liked the game. I actually made the archery mode first and only decided later to add in a dart mode by using the same scripts with a different scoring function.
I'm sure the other one has a little more precision to get points, because I'm very bad at aiming and I only got 0 haha.
Quite fun and online leaderboards are a great touch. Also loved how targets would collide between themselves. Good job. If anything I wish there was a ground with shadows to help with depth perception as it's quite hard to grasp how far the targets are.
Good suggestion. I have been looking for ways to improve depth perception and your idea might work. I'll try it out. Thanks for the feedback!
Love implementation of actual scoreboard. Chill and fun game. Things that somewhat bothers me is not much difference between darts and arrows and also scoring of targets.
Thanks for the feedback! Can you elaborate on the scoring for targets part? Is the issue with the archery targets, the dartboards, or both?
I mean that areas for point are so small and that combined with movement getting points feels random. Like you hit a target and than you randomize amount of points you get. It would be really hard for someone to be so skillfull that these areas matter
ok, I understand. I'll try increasing the target sizes.