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Nice! I think it's a good concept, I would have liked to see some more control over the speed of the playback (it's painfully slow right now), and the controls seem a bit flaky (I think if you put two gates directly on top of each other and try to connect the outputs to the input, only one gets connected and you're left with a straggler edge, for example). It would have also been nice to save which level you're on; this should be relatively easy with godot, and especially for puzzle games like this it's annoying to have to replay levels.
Good, Needs A litte bit of polish
Thank you everyone for your wonderful and constructive feedback
Great idea, and nice interface. If you plan to do more on this, I would find it really helpful to have a bit more control on starting/stopping levels, so I can test out different solutions. Well done
Really enjoyed beating this.
Needs most: More control hints (drag to add/connect - names under logic gates - right-click to delete)
I bounced off it the first time I played as didn't get the controls, a few extra text boxes would solve that easily.
NewGame+ idea - NAND gates only!! (Do it like they do in CPUs under the hood!!)
Had difficulty playing it. Maybe a video would be a big help
Nice! I feel I almost remember this game from the Apple II. Sometimes the laser seems to miss when firing at a targeted shape. I tried moving it around because I thought it might be a timing issue related distance to the target.