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tgd20

104
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5
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A member registered Aug 25, 2020 · View creator page →

Creator of

Recent community posts

Nicely presented game. I enjoyed the smooth maze selection, and the variety in graphics. :)

If you decide to continue developing, then some possible ideas are: allow the player to skip the waiting time (eg, by clicking in the mouse), and ramping up the difficult slightly quicker.

Thanks! I’ll take another look

Thanks for the feedback :) I can tweak the colour of the frozen cells post-jam. I was originally thinking an actual “ice” looking graphic. What other info on the drag would you have found useful? I can look to add that too

Really nice smooth 3d. I found it tricky to work out exactly what to do at first. If you do continue to develop it .. perhaps you could introduce a much smaller level to explain how to play before expanding into the larger levels. :)

Really nice smooth 3d. I found it tricky to work out exactly what to do at first. If you do continue to develop it .. perhaps you could introduce a much smaller level to explain how to play before expanding into the larger levels. :)

Really great how you go into the computer screen. Would be great to see how this develops. :)

No cheating .. but I were playing through it as a pair .. so double the brain power :)

Great presentation and graphics - including a really nice title screen :)

This is rock hard! I managed to get a few to line up though :)

Well done getting the high score table working so smoothly! :)

The spirit of OLC.. live coding a all night code jame entry. Love it!

Great graphics and design!

Really nice interface.. brings back memories of the HDD defragging days!! :) :)

Nice graphics :)

Great graphics and design. Enjoyed how many different "goloms" there are .. and the mechanism as they appear from the coloured blocks. :)

Great fun. Really smooth selection mechanics. I like the additional "tetris" themed upgrades. Great to have the diagnostics charts too - all work well together for the overall theme. Well done! :)

Thanks Johnnyg63 - I’ve been enjoying all the positive and encouraging messages you have left for everyone. Great stuff 😀😀

Really enjoyed this - excellent simple design, with beautiful graphics. Drag and drop mechanic is super smooth. I like how you label the animals even on the home screen :). We would have liked a "well done message" or something once we had done all the levels :)

Great 3d graphics. Excellent synth sounds. Really enjoyed how you introduced the extra barriers later on. Liked how  you could reply the sequence. Could have possible made the sequence a bit longer earlier. We crashed on level 18 though! :)

Great graphical design. We loved the map and fog effect! And really clear instructions too :)

Loved how the cards moved around .. after you promising it was just a "basic memory game" :) :)

I think this is great. What did you mean when you referred to it as a demo? Is there a full game. The only thing I would really like to tweak is for it to be a little bit more obvious what combos of memroies are valid. Love the music and sfx.

So relaxing :) :)

Really good work

Wow. Really enjoyed that! Almost didn't need the hints .. I just couldn't find the two games :)

Excellent fun - great idea and well done :)

Interesting idea, and very original! I would loved to have understood the link between my computer memory and what you are showing on the screen more. Thanks :)

Loving the graphics, and a nice game! Really nice movement in the boats too.

Brilliant! 😀

Thanks - great to hear you are enjoying it, and really appreciate the feedback! The sound is all driven by your PGEX 😀

😀 if you want to see how to do momentum with the PGE, check out javid’s asteroids video - it’s only an extra couple of lines of code. Enjoy either way. T

Well done. Another tour de force! :)

Great fun! Nice to have memories of the all the C64 folk! If you get a chance to work on it more, I would love the balloon to have some momentum :)

Great stuff. I started off cocky .. and now my brain hurts. Looking forward to giving it another go :)

Great stuff. I started off cocky .. and now my brain hurts. Looking forward to giving it another go :)

Hi - I just had an idea of how to add fast forward, and have done this now. So after you take a shot, a click of the mouse will run the simulation extra fast until everything stops moving. Let me know what you think, if you do check it out again

T

Hi - I just had an idea of how to add fast forward, and have done this now. So after you take a shot, a click of the mouse will run the simulation extra fast until everything stops moving. Thanks for the nudge to add this in :)

I've also fixed the sound bug + tweaked down the difficulty of the "Fair" mode .. let me know what you think, if you do check it out again

T :)

Hi - thanks very much for playing, and the feedback. I was planning to have a fast forward button .. but ran out of time. Maybe post jam :)

Thanks T :)

Hi - thanks very much for playing, and the feedback. We had that sound bug in testing .. and I thought I had get rid of it. I'll try again :)

And the fast forward button would be great .. I was planning on it, but ran out of time. Maybe post jam :)

Thanks again T

Hi, it’s just on the web for now. Good luck with your project!